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(Added TODO about adding saving of script names to Operation Stealth's savegames to ease debugging.) |
(Updated TODO.) |
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=== Main ToDo items === | === Main ToDo items === | ||
* Revamp Cine's rendering classes (FWRenderer and OSRenderer) | |||
** Palette handling could possibly be combined between FW and OS | |||
** Collision page should map to 9th background in OS but it currently doesn't | |||
*** This is actually why the doors aren't revolving in OS's labyrinth arcade sequence | |||
* Add support for [[Operation Stealth|Operation Stealth]] to the [[Cine|Cine engine]] | * Add support for [[Operation Stealth|Operation Stealth]] to the [[Cine|Cine engine]] | ||
* Fix [[AGI|AGI]] related bugs | * Fix [[AGI|AGI]] related bugs |
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