Difference between revisions of "TODO"

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901 bytes removed ,  09:24, 14 November 2008
(→‎Engines / frontends: Removed stuff which is now tracked on the Advanced Engine Features page)
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* Config Dialog code: Resolve the FIXME in engines/dialogs.cpp which pertains to having to use the empty string as the domain name.
* Config Dialog code: Resolve the FIXME in engines/dialogs.cpp which pertains to having to use the empty string as the domain name.


=== Save State Management ===
 
* Add Save and Load Dialogs to the GMM: Allow the user to Save and Load games from the GMM.
* Add Save State Meta-info to Save State Descriptor: Define a standard for specifying save state meta-info (such as thumbnails, save date, play time, etc.) to the save state descriptor. Thumbnails should be treated differently than the other meta- info, since we do not want to load a large amount of thumbnails into memory each time we call MetaEngine::listSaves(). Thumbnails should perhaps be handled by implementing a new method, which returns a sort of extended SaveStateDescriptor, with more data than what listSaves() would return.
*  Enhance the 'Load' Dialog in the Launcher to show save state thumbnails and Meta-info Data: Use the previously mentioned extended SaveStateDescriptor to show save state thumbnails and other meta-info in the 'Load' dialog in the Launcher.


== Engines / frontends ==
== Engines / frontends ==
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