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{{EngineDescription| | {{EngineDescription | ||
|name=SCI | |||
|developer=[[User:fingolfin|fingolfin]], [[User:lskovlun|lskovlun]], [[User:M_kiewitz|m_kiewitz]],<br>[[User:Md5|md5]], [[User:waltervn|waltervn]], [[User:wjp|wjp]] | |||
|companies=[[Sierra]] | |||
|usedBy=[[Sierra_Game_Versions#SCI_Games|Sierra SCI Games]], [[SCI/Fan_Games|SCI Fan Games]] | |||
|dateAdded=February 14, 2009 | |||
|release=1.2.0 | |||
}} | }} | ||
==External Links== | == About == | ||
* [http://freesci.linuxgames.com FreeSCI website] | SCI, which Sierra referred to as both the "'''S'''cript '''C'''ode '''I'''nterpreter" and later "'''S'''ierra's '''C'''reative '''I'''nterpreter", is a p-machine style virtual machine for executing platform-independent, object-oriented code. | ||
* [http://www-plan.cs.colorado.edu/freesci/darcs/freesci-scummvm FreeSCI-ScummVM | |||
SCI was designed for 16-bit little-endian computers, although there were later attempts to create 32-bit versions, LSCI and SCI3. SCI was exclusively used by Sierra On-Line, Inc., to run its computer game series, with titles like Leisure Suit Larry 2-7, Space Quest 3-6, King's Quest 4-7, Quest for Glory 1-4, and several others. | |||
The SCI engine in ScummVM is based on the code of the FreeSCI project, used with permission. | |||
== History == | |||
SCI was initially created in 1988 by Jeff Stephenson to replace [[AGI]]. The first game using it was [[King's Quest IV]] at the same year of its creation, which was simultaneously released with an AGI edition for lower-end machines. | |||
== Engine Status == | |||
* [[SCI/Testing|SCI Testing]]: Current Testing | |||
== Resources == | |||
* [[SCI/Bugs|SCI Bugs]]: List of known bugs in the original SCI games | |||
* [[SCI/Pirate_Bugs|SCI Pirate Bugs]]: List of known bugs in pirated SCI games (do not fix!) | |||
* [[SCI/Features|SCI Features]]: Features in SCI | |||
* [[SCI/TODO|SCI TODO]]: TODO Page | |||
* [[SCI/Specifications|SCI Specifications]]: SCI Specs, based on "The Sierra Creative Interpreter" document from the FreeSCI Team, with our modifications | |||
* [[SCI/FreeSCI/Pathfinding|SCI Pathfinding]]: Documentation by Walter van Niftrik about the pathfinding method used in FreeSCI and now the SCI engine | |||
* [[SCI/Development|SCI Development]]: Programs used to make SCI Fan Games | |||
* [[Sierra Game Versions#SCI Games|SCI Versions]]: An attempt to list all versions of SCI games | |||
* [[SCI/Debug Modes|SCI Debug Modes]]: Many of the original SCI games contain debug modes. This page lists known debug modes and the method to unlock them. | |||
* [[SCI/FreeSCI|FreeSCI Documentation]]: Technical documentation about FreeSCI | |||
* [[SCI/Patches|SCI Patches]]: A list of known game patches for SCI games, both official and unofficial, which fix several game bugs and offer new features | |||
* [[SCI/Playthrough videos|Playthrough videos]]: Playthrough videos of several SCI games, for reference and debugging | |||
* [[SCI/Game Collections|SCI Game Collections]]: Game collections in detail (including photos) | |||
* [[SCI/Japanese Games|SCI Japanese Games]]: Japanese game releases (including photos) | |||
* [[SCI/KQ5 floppy fix|KQ5 floppy fix]]: A fix for the ending of one of the floppy versions of KQ5 | |||
* [[SCI/GM Mapping|MT-32 -> GM mapping information]]: Information on how to add new MT-32 -> GM mapping | |||
* [[SCI/Phantasmagoria 2 Censorship|Details on Phantasmagoria 2 censorship]] | |||
* [[SCI/SCI32 Mac Support Status|SCI32 Mac Support Status]]: Current status of the development effort | |||
== Debugging == | |||
* Show priority and control map in original interpreter (SCI1/SCI11) | |||
** search for A9 06 00 74 05 in original interpreter, replace with all 90h (NOP) | |||
* Change days in Gabriel Knight 1 | |||
** vmvars g 7bh x - where x is the day number | |||
* Break into debugger immediately on VM start | |||
** Run ScummVM with --debugflags=onstartup | |||
== Error loading resource 999.pal message with original interpreter == | |||
=== King's Quest 7 === | |||
* resource.cfg has to include this: | |||
directory = .\ | |||
videoDrv = VESA.DRV | |||
soundDrv = ADL.DRV | |||
audioDrv = DACBLAST.DRV | |||
joyDrv = NO | |||
cmd = KQ7DOS | |||
mouseDrv = NONE | |||
memoryDrv = NONE | |||
minMemory = 1600k | |||
brightness= 0 | |||
language = 1 | |||
minCPU = 386 | |||
CD = yes | |||
resMap=.\ | |||
resAUD=.\ | |||
resSFX=.\ | |||
patchDir=.\;.\AVI | |||
robot=.\ | |||
* start the game using sierrah -o resource.cfg | |||
=== Space Quest 6 === | |||
* Just start the game using "sierra -o". That will fix it (happens at least with SQ6 DOS included in the Space Quest Collection). | |||
== External Links == | |||
* [http://en.wikipedia.org/wiki/Sierra%27s_Creative_Interpreter Sierra's Creative Interpreter article on Wikipedia] | |||
* [http://freesci.linuxgames.com/ FreeSCI website] | |||
* [http://www-plan.cs.colorado.edu/freesci/darcs/freesci-scummvm FreeSCI-ScummVM darcs repository] | |||
[[Category:Engines]] | [[Category:Engines]] | ||
[[Category:Engines Supporting Text-to-Speech]] |