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  • {{AGIWiki}} {{AGIWiki/Test commands}}
    2 KB (267 words) - 15:11, 25 October 2018
  • {{AGIWiki}} | '''Game Version'''
    3 KB (361 words) - 16:04, 21 January 2014
  • {{AGIWiki}} {{AGIWiki/AGI Software
    1 KB (164 words) - 16:20, 23 February 2022
  • {{AGIWiki}} {{AGIWiki/Infobox
    1 KB (189 words) - 13:14, 1 February 2015
  • {{AGIWiki}} ...und resources. For information about the <code>sound</code> command, see [[AGIWiki/Sound command|sound command]].''
    1 KB (214 words) - 17:34, 19 February 2015
  • {{AGIWiki}} ...e|OBJECT file]], the [[AGIWiki/Directory files|directory files]] and the [[AGIWiki/Vol file|Vol files]].
    2 KB (299 words) - 15:04, 19 May 2012
  • {{AGIWiki}} {{AGIWiki/Infobox
    1 KB (160 words) - 13:14, 1 February 2015
  • {{AGIWiki}} ...ry to control the [[AGIWiki/View|view]], [[AGIWiki/Picture|picture]] and [[AGIWiki/Sound|sound]] resources and to receive and act on input from the player, th
    1 KB (178 words) - 10:39, 23 January 2022
  • {{AGIWiki}} {{AGIWiki/Object and View commands}}
    2 KB (220 words) - 15:14, 25 October 2018
  • {{AGIWiki}} {{AGIWiki/Infobox
    897 bytes (118 words) - 22:10, 1 January 2018
  • {{AGIWiki}} ...add functionality that was not available in the official versions of the [[AGIWiki/Interpreter|interpreter]].
    1 KB (212 words) - 00:45, 27 April 2018
  • {{AGIWiki}} ...d that the <code>shake.screen</code> command is altered if you are using [[AGIWiki/AGIPAL|AGIPAL]] so that any value between 100 and 109 changes the game's pa
    2 KB (308 words) - 15:05, 25 October 2018
  • {{AGIWiki}} {{AGIWiki/Debugging Commands}}
    1 KB (168 words) - 21:07, 23 February 2015
  • {{AGIWiki}} ...travels there searching for a magical fruit which will heal her father, [[AGIWiki/King Graham|King Graham]], who has suffered a heart attack and will soon di
    871 bytes (127 words) - 17:57, 26 January 2015
  • {{AGIWiki}} ...contain some of the graphics for an [[AGIWiki/AGI|AGI]] game. Unlike the [[AGIWiki/Picture|picture resources]], which are full-screen background images, view
    9 KB (1,585 words) - 11:11, 1 February 2015
  • ...AGI]]) engine. There are two versions, a 16 color version and a 256 color version. versions=Final Version 1.0<br>Demo 1.0|
    6 KB (732 words) - 18:06, 4 December 2021
  • {{AGIWiki}} ...ate as it was when the game was saved. The script buffer is cleared when [[AGIWiki/new.room|new.room()]] is called so the script is room-centric.
    18 KB (3,014 words) - 15:05, 25 October 2018
  • {{AGIWiki}} The <code>set.key</code> command assigns a keyboard shortcut to a [[AGIWiki/controller|controller]].
    1 KB (144 words) - 15:04, 25 October 2018
  • {{AGIWiki}} {{AGIWiki/Control Flow Commands}}
    1 KB (167 words) - 15:16, 25 October 2018
  • {{AGIWiki}} {{AGIWiki/Test commands}}
    2 KB (286 words) - 15:10, 25 October 2018

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