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  • ...text-align: {{{align|center}}}; {{{style|}}}" class="table-maybe"{{!}}{{{1|Maybe}}}<noinclude> Works just like [https://en.wikipedia.org/wiki/Template:Maybe the version on Wikipedia].
    357 bytes (40 words) - 02:10, 11 April 2020
  • name=Maybe make some change| '''Maybe make some change''' is a text adventure by [[Aaron Reed]].
    492 bytes (65 words) - 23:31, 23 January 2024

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  • 256 colors for the images' palette. Maybe map them through a table lookup to the static worked with saving and restoring. Although maybe they worked just because
    78 KB (12,967 words) - 00:57, 4 April 2008
  • codeseg:9809 ; Maybe something to do with other than EGA graphics adapters? codeseg:9885 ; Maybe something to do with other than EGA graphics adapters?
    101 KB (10,869 words) - 08:46, 18 July 2007
  • ...g below, feel free to ping me. Maybe I can provide you more information or maybe we can work together on some points. ** Maybe related to Trac#6680 in some way?
    14 KB (2,484 words) - 11:04, 5 May 2024
  • * Maybe even follow the pentagram (http://pentagram.sf.net) approach and have three ...; by fixing trailing slashes in "path"; maybe even updating old style; and maybe in the future by adding "engineid" fields to all targets)
    15 KB (2,428 words) - 12:26, 20 April 2022
  • ...o subclass; it would be nice if there was simply a "validator hook" or so. Maybe take some inspiration from Java's Swing in this matter. ** Maybe prerender all of the text into another surface, and then simply compose tha
    10 KB (1,677 words) - 19:13, 11 March 2016
  • * Maybe we should name it Limited Devices Backend, as some devices like PS2 are har ...maybe not totally new, but pretty similar with separated functionality. We maybe we should focus on the word Flexible instead og Limited. So FlexBackend, wh
    3 KB (581 words) - 19:24, 2 February 2006
  • :Do we maybe want to use unknown@scummvm.org as email address for some of the unknown au :Maybe: make merges of branches back into trunk actual merges [[User:Wjp|Wjp]] 22:
    12 KB (1,919 words) - 15:07, 27 February 2011
  • * Zones.cpp (maybe for Zones from the Debug Menu) ** Maybe developed by Céline Leger
    48 KB (7,551 words) - 17:34, 30 April 2024
  • ...r a task, but as it is, possibly a bit too single minded, and a bit small. Maybe merge this with parts of the GUI task -- the options dialog part of it, tha ...ople: Write a great GUI tool, not just a thin GUI wrapper. Maybe exciting, maybe not ;-)
    9 KB (1,536 words) - 23:29, 2 March 2010
  • ...on we can just do "git push". So let's edit base/main.cpp again, this time maybe by printing a "goodbye, world" at the end. Then, let's commit and push the [question to the experts: maybe we want to suggest use of --no-ff for the merge ?]
    12 KB (2,009 words) - 15:30, 30 May 2011
  • ...od & relevant web pages on the net, and only focus on the most frequent or maybe unusual (ScummVM specific) issues.'' ...e) is called when the user/player solves a certain puzzle in the game, and maybe the foo() function is meant to test whether this puzzle has already been so
    8 KB (1,276 words) - 18:05, 22 October 2022
  • ...(Note: I am not yet sure whether those 'hints' will be actually useful, so maybe we can do w/o them). ...ot yet sure how to handle target_md5 here. Maybe we don't need it anymore, maybe it could be passed as a hint to <code> detectGames </code>.
    14 KB (2,365 words) - 21:05, 8 April 2006
  • kQuitUserAction, // *maybe* could replace EVENT_QUIT EVENT_PREDICTIVE_DIALOG (and maybe EVENT_QUIT) with a more generic
    6 KB (965 words) - 21:10, 30 March 2008
  • ...ne can turn the MP3 decoder (as well as other audio and video decoders and maybe further core components) into plugins, too, and only load them when require ...le OR not desired by the user. This should be configurable at run time and maybe via a config setting?
    16 KB (2,660 words) - 18:27, 25 April 2018
  • ...is stub, or we can choose to always allocate a new console if we want one; maybe we even want to create an actual GUI window so it's easier for users to cop ...acted upon by end users (though of course they are welcome to do so). But maybe you meant something else? --[[User:Fingolfin|Fingolfin]] 09:22, 26 October
    27 KB (4,492 words) - 21:45, 28 October 2010
  • Who knows? Maybe when Spell Swords is done, I'll continue working on this game. '''Estimated release date:''' Maybe never.
    2 KB (364 words) - 09:42, 29 January 2015
  • * Make actor animation Event-driven. See FIXME in actor.cpp. Maybe it should be INTERVAL_EVENT ...handle, but at least the tempo event doesn't seem to make any difference. Maybe something in the data header instead...?
    5 KB (836 words) - 16:57, 21 February 2016
  • | CHANGE || ChangeSceneCommand || {{maybe|Partially}} | SPECIALSHOW 2 || SpecialShowCommand || {{maybe|Partially}}
    2 KB (278 words) - 02:12, 11 April 2020
  • ...tions, by not forcing porters to split everything into multiple files (but maybe encouraging it). * Sound (possibly allow for custom mixer implementations. Maybe even make it possible to use custom MP3 playback implementations and such t
    7 KB (1,172 words) - 15:06, 7 June 2010
  • ...text-align: {{{align|center}}}; {{{style|}}}" class="table-maybe"{{!}}{{{1|Maybe}}}<noinclude> Works just like [https://en.wikipedia.org/wiki/Template:Maybe the version on Wikipedia].
    357 bytes (40 words) - 02:10, 11 April 2020

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