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  • name=Maybe make some change| '''Maybe make some change''' is a text adventure by [[Aaron Reed]].
    492 bytes (65 words) - 23:31, 23 January 2024

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  • codeseg:9809 ; Maybe something to do with other than EGA graphics adapters? codeseg:9885 ; Maybe something to do with other than EGA graphics adapters?
    101 KB (10,869 words) - 08:46, 18 July 2007
  • * Maybe even follow the pentagram (http://pentagram.sf.net) approach and have three ...; by fixing trailing slashes in "path"; maybe even updating old style; and maybe in the future by adding "engineid" fields to all targets)
    15 KB (2,428 words) - 12:26, 20 April 2022
  • ...o subclass; it would be nice if there was simply a "validator hook" or so. Maybe take some inspiration from Java's Swing in this matter. ** Maybe prerender all of the text into another surface, and then simply compose tha
    10 KB (1,677 words) - 19:13, 11 March 2016
  • :Do we maybe want to use unknown@scummvm.org as email address for some of the unknown au :Maybe: make merges of branches back into trunk actual merges [[User:Wjp|Wjp]] 22:
    12 KB (1,919 words) - 15:07, 27 February 2011
  • * Zones.cpp (maybe for Zones from the Debug Menu) ** Maybe developed by Céline Leger
    48 KB (7,509 words) - 16:42, 26 April 2024
  • ...on we can just do "git push". So let's edit base/main.cpp again, this time maybe by printing a "goodbye, world" at the end. Then, let's commit and push the [question to the experts: maybe we want to suggest use of --no-ff for the merge ?]
    12 KB (2,009 words) - 15:30, 30 May 2011
  • ...(Note: I am not yet sure whether those 'hints' will be actually useful, so maybe we can do w/o them). ...ot yet sure how to handle target_md5 here. Maybe we don't need it anymore, maybe it could be passed as a hint to <code> detectGames </code>.
    14 KB (2,365 words) - 21:05, 8 April 2006
  • kQuitUserAction, // *maybe* could replace EVENT_QUIT EVENT_PREDICTIVE_DIALOG (and maybe EVENT_QUIT) with a more generic
    6 KB (965 words) - 21:10, 30 March 2008
  • ...ne can turn the MP3 decoder (as well as other audio and video decoders and maybe further core components) into plugins, too, and only load them when require ...le OR not desired by the user. This should be configurable at run time and maybe via a config setting?
    16 KB (2,660 words) - 18:27, 25 April 2018
  • ...is stub, or we can choose to always allocate a new console if we want one; maybe we even want to create an actual GUI window so it's easier for users to cop ...acted upon by end users (though of course they are welcome to do so). But maybe you meant something else? --[[User:Fingolfin|Fingolfin]] 09:22, 26 October
    27 KB (4,492 words) - 21:45, 28 October 2010
  • ...od & relevant web pages on the net, and only focus on the most frequent or maybe unusual (ScummVM specific) issues.'' ...e) is called when the user/player solves a certain puzzle in the game, and maybe the foo() function is meant to test whether this puzzle has already been so
    8 KB (1,276 words) - 18:05, 22 October 2022
  • *** costume (Int16BE), maybe this should be named room number instead? *** Bits per pixel (Uint16BE), or maybe type?
    20 KB (2,924 words) - 17:39, 5 May 2018
  • ...doesn't work properly for SQ4/Floppy. It seems the display isn't updated / maybe it's also caused by our speed throttler. Is a ScummVM bug. (details: timeTo ...some small animation problems, most notably the GradeMaster 2000 sequence. Maybe some scrolling screens effects are eliminated by timer problems, but so far
    18 KB (3,132 words) - 08:41, 11 December 2020
  • * Maybe rework organization of files (e.g. put ALL Sprites into one separate file, * Maybe merge CollisionMan with Scene (since it's so far never used independently)
    2 KB (366 words) - 09:18, 19 January 2014
  • Who knows? Maybe when Spell Swords is done, I'll continue working on this game. '''Estimated release date:''' Maybe never.
    2 KB (364 words) - 09:42, 29 January 2015
  • | CHANGE || ChangeSceneCommand || {{maybe|Partially}} | SPECIALSHOW 2 || SpecialShowCommand || {{maybe|Partially}}
    2 KB (278 words) - 02:12, 11 April 2020
  • name=Maybe make some change| '''Maybe make some change''' is a text adventure by [[Aaron Reed]].
    492 bytes (65 words) - 23:31, 23 January 2024
  • ...sprite display, scene interaction, and the basics of actually doing items. Maybe you could.. * Flesh out more of the script system. Maybe concentrate on some of the first actions done in the game, so your reimplem
    38 KB (6,771 words) - 22:42, 29 March 2024
  • * Make actor animation Event-driven. See FIXME in actor.cpp. Maybe it should be INTERVAL_EVENT ...handle, but at least the tempo event doesn't seem to make any difference. Maybe something in the data header instead...?
    5 KB (836 words) - 16:57, 21 February 2016
  • ...tions, by not forcing porters to split everything into multiple files (but maybe encouraging it). * Sound (possibly allow for custom mixer implementations. Maybe even make it possible to use custom MP3 playback implementations and such t
    7 KB (1,172 words) - 15:06, 7 June 2010

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