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Dreammaster (talk | contribs) (Removed implementing German as a TODO) |
(Game support was added in ScummVM 2.0.0) |
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resolution=640x480, 16-bit color| | resolution=640x480, 16-bit color| | ||
engine=[[Titanic]]| | engine=[[Titanic]]| | ||
support=Since ScummVM | support=Since ScummVM 2.0.0| | ||
purchase=[[Where to get the games#Other Games|Yes]]| | purchase=[[Where to get the games#Other Games|Yes]]| | ||
}} | }} | ||
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== TODOs == | == TODOs == | ||
* We don't support the QSound library the original game used for simulating sounds in 3D space to output to standard stereo. We just do a very basic reduction of volume based on sounds' distance from the player. | * We don't support the QSound library the original game used for simulating sounds in 3D space to output to standard stereo. We just do a very basic reduction of volume based on sounds' distance from the player. | ||
* The last puzzle of the game, the 3D starmap, contains a massive amount of code. This includes a lot of matrix manipulations, a lot of | * The last puzzle of the game, the 3D starmap, contains a massive amount of code. This includes a lot of matrix manipulations, a lot of those methods still have anonymous names like 'fn1'. We could really use a developer with more mathematical experience to spend time cleaning up the code base and giving everything better names. | ||
* Add support for the Macintosh release of the game. | |||
== External Links == | == External Links == |