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Difference between revisions of "TODO"

905 bytes added ,  10:01, 7 April 2010
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=== Global Main Menu/Return to Launcher ===
=== Global Main Menu/Return to Launcher ===
* Double Quit Confirm Dialogs: When confirm exit is enabled in ScummVM, the ScummVM quit confirm dialog shows up in addition to the quit confirm dialogs for those games which have their own. For example, when you select 'Quit' from Beneath a Steel Sky's in-game menu, it asks you if you really want to quit. Then, after answering, ScummVM gives you another dialog asking you if you really want to quit. So, ScummVM should not show the quit confirm dialog if the in-game dialog has already been displayed. This affects any game which has it's own menu system from where you can quit, or has a native quit confirm dialog. So this means most games.
* Confirm exit dialog woes:
** Double "confirm exit" dialog: When confirm exit is enabled in ScummVM, the ScummVM quit confirm dialog shows up in addition to the quit confirm dialogs for those games which have their own. For example, when you select 'Quit' from Beneath a Steel Sky's in-game menu, it asks you if you really want to quit. Then, after answering, ScummVM gives you another dialog asking you if you really want to quit. So, ScummVM should not show the quit confirm dialog if the in-game dialog has already been displayed. This affects any game which has it's own menu system from where you can quit, or has a native quit confirm dialog. So this means most games.
** Add/unify "confirm exit" dialog, globally (see [https://sourceforge.net/tracker/index.php?func=detail&aid=1731025&group_id=37116&atid=418823 FR #1731025])
* Options Dialog: Implement engine flags to define which features in the Options dialog are supported by the current running game. Use these flags to hide/show the appropriate sliders and buttons in the Options Dialog
* Options Dialog: Implement engine flags to define which features in the Options dialog are supported by the current running game. Use these flags to hide/show the appropriate sliders and buttons in the Options Dialog
* Allow engines to extend the GMM more freely. E.g. for the SCUMM engine, we would want to add a "Help" button. Alternatively, just always have a help button and only show/hide resp. en-/disable it as needed.
* Improve the look of the GMM: This could include displaying the engine name and the ScummVM logo somewhere on the GMM.
* Improve the look of the GMM: This could include displaying the engine name and the ScummVM logo somewhere on the GMM.
* Config Dialog code: Resolve the FIXME in engines/dialogs.cpp which pertains to having to use the empty string as the domain name.
* Config Dialog code: Resolve the FIXME in engines/dialogs.cpp which pertains to having to use the empty string as the domain name. This is a bigger task, but will enable many other changes (thus as finally changing ConfigManager to use ConfigFile). Essentially, the current game config dialog tries to abuse the system by editing the *active* settings via the config manager, in order to fully reduce the options dialog code from the launcher. But there is a big difference between editing the config settings of a specific target, and the active settings. So, one probably needs to rewrite the code for the config dialog shown from the GMM
 
 


== Engines / frontends ==
== Engines / frontends ==
1,079

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