Difference between revisions of "Template:SwitchControls"

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Revision as of 15:56, 23 May 2019

 Game Controller Mapping:
Button Action
Left stick Mouse
R + Left stick Slow Mouse
B Left mouse button
A Right mouse button
DPad Keypad "Cursor" Keys (useful for character motion in Sierra games)
R + DPad Diagonal Keypad "Cursor" Keys
L Trigger Game menu (F5)
R Trigger Shift (used to enable Mass Add in menu)
Y Period '.' (used to skip dialog lines)
R + Y Space ' '
X Escape (used to skip cutscenes)
R + X Return
Plus ScummVM's global in-game menu
Minus Toggle virtual keyboard
R + Minus AGI predictive input dialog
 Touch Controls:
Touch Action
short single finger tap Left mouse button click
short second finger tap while holding one finger Right mouse button click
single finger drag Move pointer indirectly with finger, pointer speed can be adjusted in control settings
dual finger drag (long second finger tap while holding one finger) Move pointer while left mouse button is held down (drag'n'drop). The pointer motion is affected by the first finger. The drag is ended when the last finger is removed.
triple finger drag (long second and third finger tap while holding one finger) Move pointer while right mouse button is held down (drag'n'drop). The pointer motion is affected by the first finger. The drag is ended when the last finger is removed.

Notes:

  • For multi-touch gestures, the fingers have to be far enough apart from each other, so that the Vita will not erroneously recognize them as a single finger. Otherwise the pointer will jump around.
  • Real USB mice and keyboards work on the Switch and are supported by ScummVM. All keyboards work. Not all mice work. A mouse compatibility list is available on Google docs here