Difference between revisions of "The 11th Hour"

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(→‎Current status in ScummVM: beehive and mouse trap fixed)
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Completable in non-stable builds as of Sept 16th 2021. Some of the puzzles vs Stauf are using placeholder code.
Completable in non-stable builds as of Sept 16th 2021. Some of the puzzles vs Stauf are using placeholder code.


*The logic for the mouse trap puzzle in the lab is not implemented - you need to skip it using the GameBook
*The screen is not refreshed correctly if Samantha makes a move via the GameBook
*The screen is not refreshed correctly if Samantha makes a move via the GameBook
*Sometimes, the game crashes after videos end with missing resources in getVideoRefString() ->getRef()
*Sometimes, the game crashes after videos end with missing resources in getVideoRefString() ->getRef()