Difference between revisions of "The 7th Guest"

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429 bytes removed ,  17:09, 21 February 2016
Use Tracker template instead of BugTrackSF
(uncompressed t7g Mac music is supported)
(Use Tracker template instead of BugTrackSF)
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support=Since ScummVM 0.13.0|
support=Since ScummVM 0.13.0|
         resolution=640x480, 256 colors|
         resolution=640x480, 256 colors|
purchase=No
purchase=[[Where to get the games#Other Games|Yes]]
}}
}}
'''The 7th Guest''' was the first game to be released by [[Trilobyte]], and the first to use the [[Groovie]] engine. The introduction tells the story of Stauf, a toy-maker who builds a mansion, and then the user takes control of a character (referred to as Ego), who has no idea who he is or how he got there, as he solves the puzzles in Stauf's mansion to discover the truth about what happened there.
'''The 7th Guest''' was the first game to be released by [[Trilobyte]], and the first to use the [[Groovie]] engine. The introduction tells the story of Stauf, a toy-maker who builds a mansion, and then the user takes control of a character (referred to as Ego), who has no idea who he is or how he got there, as he solves the puzzles in Stauf's mansion to discover the truth about what happened there.


==Releases==
==Releases==
*The DOS / Windows version is the only supported one.
*The DOS, Windows and Macintosh versions are supported.
*The Macintosh version may work to some extent, but many issues still exist:
** The resource fork of ''/The 7th Guest - Install files/T7GMac'' and the data fork of ''/The 7th Guest - Install files/T7GData'' should be [[HOWTO-Mac_Games|copied]] together with the [[Datafiles#7th_Guest.2C_The|data files]].
** Compressed music isn't implemented yet.
** Going to the save/load game screen will cause the game to crash (due to the Mac version not being distributed with ''sphinx.fnt''; it used a Mac system font).
*The CD-i release seems to be done using a Philips' custom engine (it doesn't use the [[Groovie]] engine for sure), so we won't be able to support it in ScummVM.
*The CD-i release seems to be done using a Philips' custom engine (it doesn't use the [[Groovie]] engine for sure), so we won't be able to support it in ScummVM.


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==Original game bugs which also occur in ScummVM==
==Original game bugs which also occur in ScummVM==
*Library secret door - this is actually how the video was rendered, and as such is not fixable {{BugTrack|num=2525078}}.
*Library secret door - this is actually how the video was rendered, and as such is not fixable {{Tracker|id=4102}}.
*Game room → kitchen secret passage - this only occurs in Open House mode, not in normal gameplay {{BugTrack|num=2707314}}.
*Game room → kitchen secret passage - this only occurs in Open House mode, not in normal gameplay {{Tracker|id=4246}}.
*Doll room flip puzzle impossible to win in some cases {{BugTrack|num=2780736}}.
*Doll room flip puzzle impossible to win in some cases {{Tracker|id=4315}}.


==Original game bugs which have been fixed in ScummVM==
==Original game bugs which have been fixed in ScummVM==
*Cake puzzle bug {{BugTrack|num=2458322}}.
*Cake puzzle bug {{Tracker|id=4050}}.


==External links==
==External links==
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*[http://www.gameboomers.com/wtcheats/pc0-9/7thguest.html List of puzzles and solutions]
*[http://www.gameboomers.com/wtcheats/pc0-9/7thguest.html List of puzzles and solutions]


[[Category:Groovie Games]]
[[Category:Supported Games|7th Guest, The]]
[[Category:Groovie Games|7th Guest, The]]
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