Difference between revisions of "The 7th Guest"

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Use Tracker template instead of BugTrackSF
(Add a list of the known issues)
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{{GameDescription|
{{GameDescription|
        image=http://www.scummvm.org/data/screenshots/groovie/t7g-1.jpg|
name=The 7th Guest|
name=The 7th Guest|
release=1993|
release=1993|
alternateNames=T7G|
alternateNames=T7G|
developer=[[Trilobyte]]|
developer=[[Trilobyte]]|
publisher=[[Virgin]]|
publisher=[[Virgin Interactive|Virgin]]|
platforms=DOS, Macintosh, CD-i|
distributor=Telstar Fun & Games, Virgin|
platforms=CD-i, DOS, Macintosh, Windows|
engine=[[Groovie]]|
engine=[[Groovie]]|
support=Since ScummVM 0.13.0|
support=Since ScummVM 0.13.0|
purchase=No
        resolution=640x480, 256 colors|
purchase=[[Where to get the games#Other Games|Yes]]
}}
}}
'''The 7th Guest''' was the first game to be released by [[Trilobyte]], and the first to use the [[Groovie]] engine. The introduction tells the story of Stauf, a toy-maker who builds a mansion, and then the user takes control of a character (referred to as Ego), who has no idea who he is or how he got there, as he solves the puzzles in Stauf's mansion to discover the truth about what happened there.
'''The 7th Guest''' was the first game to be released by [[Trilobyte]], and the first to use the [[Groovie]] engine. The introduction tells the story of Stauf, a toy-maker who builds a mansion, and then the user takes control of a character (referred to as Ego), who has no idea who he is or how he got there, as he solves the puzzles in Stauf's mansion to discover the truth about what happened there.


==Releases==
==Releases==
*We've been mainly working with the DOS version, so that's the best supported one.
*The DOS, Windows and Macintosh versions are supported.
*The CD-i release seems to be done using a Philips' custom engine (it doesn't use the [[Groovie]] engine for sure), so we won't be able to support it in ScummVM.
*The CD-i release seems to be done using a Philips' custom engine (it doesn't use the [[Groovie]] engine for sure), so we won't be able to support it in ScummVM.


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==Known issues==
==Known issues==
*The intro CD audio is out of sync, and there's a big delay at the end
*External videos added with the Windows Beta player (http://www.tbyte.com/downloads/) aren't supported yet.
*The MT-32 instrument definitions aren't used yet, so it will play with wrong instruments
*Paletted cursors aren't handled very nicely on platforms that don't support them, e.g. WinCE.
*Stauf's and Ego's hints aren't played when they should
*VDX player is not very efficient (e.g. slow on WinCE/GP2XWiz etc.).
*The mouse cursor is stuck on screen when playing a video with just audio instead of being hidden
 
*The cursor's palette gets broken when closing the GMM or the debugger
==Original game bugs which also occur in ScummVM==
*It looks like the palette fades green slower than blue in the original (not in ScummVM)
*Library secret door - this is actually how the video was rendered, and as such is not fixable {{Tracker|id=4102}}.
*External videos added with the Windows Beta player (http://www.tbyte.com/downloads/) aren't supported yet
*Game room → kitchen secret passage - this only occurs in Open House mode, not in normal gameplay {{Tracker|id=4246}}.
*Doll room flip puzzle impossible to win in some cases {{Tracker|id=4315}}.
 
==Original game bugs which have been fixed in ScummVM==
*Cake puzzle bug {{Tracker|id=4050}}.


==External links==
==External links==
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*[http://www.gameboomers.com/wtcheats/pc0-9/7thguest.html List of puzzles and solutions]
*[http://www.gameboomers.com/wtcheats/pc0-9/7thguest.html List of puzzles and solutions]


[[Category:Groovie Games]]
[[Category:Supported Games|7th Guest, The]]
[[Category:Groovie Games|7th Guest, The]]
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