Difference between revisions of "The Clue!"

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{{GameDescription|
{{GameDescription|
name=Der Clou!/The Clue!|
name=The Clue!|
        alternateNames=Der Clou!|
         image=[[Image:Der_Clou.png|center|256px]]|
         image=[[Image:Der_Clou.png|center|256px]]|
         release=1994|
         release=1994|
         developer=[[Neo Software Produktions GmbH]]|
         developer=[[Neo Software Produktions]]|
         publisher=[[Max Design]]|
         publisher=[[Kompart UK]]|
platforms=DOS/Amiga (unsupported)|
platforms=DOS/Amiga (unsupported)|
         resolution=DOS: 320x200, 256 Colors|
         resolution=DOS: 320x200, 256 Colors|
         engine=[[CLUE]]|
         engine=[[CLUE]]|
dateAdded=Not Added |
dateAdded=Not Added|
         support=Not (yet) part of ScummVM|
         support=Not (yet) part of ScummVM|
}}
}}
'''The Clue!''' was an adventure RPG by [[Neo Software Produktions]]. The game follows a small-time criminal named Matt Stuvysunt who moves to London in the 1950s and tries to commit burglaries there.


==Status==
==Notes==
* Work in progress.
In 2000, the developers of the original game released the game assets and the source code of the DOS version under a custom license. A short time later, an SDL based reimplementation that was licensed under the GPLv2 was released, titled COSP "Clou Open Source Project". Additionally, the game was ported to SDL2 by Vasco Alexandre "vcosta" da Silva Costa.
 
The ScummVM engine is based on both COSP and vcosta's implementation.


==External Links==
==External Links==

Revision as of 14:16, 28 February 2020

The Clue!
Der Clou.png
First release 1994
Also known as Der Clou!
Developed by Neo Software Produktions
Published by Kompart UK
Distributed by (unknown)
Platforms DOS/Amiga (unsupported)
Resolution DOS: 320x200, 256 Colors
Engine CLUE
Support Not (yet) part of ScummVM
Available for
Purchase
No

The Clue! was an adventure RPG by Neo Software Produktions. The game follows a small-time criminal named Matt Stuvysunt who moves to London in the 1950s and tries to commit burglaries there.

Notes

In 2000, the developers of the original game released the game assets and the source code of the DOS version under a custom license. A short time later, an SDL based reimplementation that was licensed under the GPLv2 was released, titled COSP "Clou Open Source Project". Additionally, the game was ported to SDL2 by Vasco Alexandre "vcosta" da Silva Costa.

The ScummVM engine is based on both COSP and vcosta's implementation.

External Links