Difference between revisions of "The Curse of Monkey Island"

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name= The Curse of Monkey Island|
 
name= The Curse of Monkey Island|
 
release=1997|
 
release=1997|
alternateNames=Monkey Island 3;<br/>MI3; COMI; CMI|
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alternateNames=Monkey Island 3;<br/>Monkey3; MI3;<br/>COMI; CMI|
 
publisher=[[LucasArts]]|
 
publisher=[[LucasArts]]|
 
developer=[[LucasArts]]|
 
developer=[[LucasArts]]|

Revision as of 16:15, 24 April 2006

The Curse of Monkey Island
No Screenshot Available
First release 1997
Also known as Monkey Island 3;
Monkey3; MI3;
COMI; CMI
Developed by LucasArts
Published by LucasArts
Distributed by (unknown)
Platforms Windows
Resolution (unknown)
Engine SCUMM
Support Since ScummVM 0.4.0
Available for
Purchase
No

The Curse of Monkey Island was the third game in the Monkey Island series, and the twelfth game to use the SCUMM scripting language. The game first follows Guybrush as he is captured by the Zombie Pirate LeChuck, and must escape from the hold of LeChuck's pirate ship. Later Guybrush accidently turns his love, Elaine, into a gold statue with a cursed ring. Now, he has to find an uncursed ring to change her back.

External links

Wikipedia on The Curse of Monkey Island