Difference between revisions of "The Dig"

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→‎Required data files: clarify note for Steam version
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{{GameDescription|
{{GameDescription|
name=The Dig|
name=The Dig|
         image=http://www.scummvm.org/screenshots/lec/dig/scummvm_0_10_0.jpg|
         image=https://www.scummvm.org/data/screenshots/scumm/dig/dig_dos_en_1_4.jpg|
release=1995|
release=1995|
alternateNames=Dig|
alternateNames=Dig|
publisher=[[LucasArts]]|
publisher=[[LucasArts]], [[Disney]]|
developer=[[LucasArts]]|
developer=[[LucasArts]]|
         distributor=[[Activision]]|
         distributor=[[Activision]]|
Line 10: Line 10:
engine=[[SCUMM]]|
engine=[[SCUMM]]|
support=Since ScummVM 0.2.0|
support=Since ScummVM 0.2.0|
purchase=No|
purchase=[[Where to get the games#LucasArts Games|Yes]]|
         resolution=320x200, 256 colors
         resolution=320x200, 256 colors
}}
}}
'''The Dig''' was the eleventh game to use the [[SCUMM]] scripting language.  The game, based on a story by Steven Spielberg, first follows two NASA astronauts (Commander Boston Low, Dr. Ludger Brink) and a reporter named Maggie Robbins as they attempt to destroy an asteroid that is on a collision course with Earth.  Later, the game finds the crew on an alien planet trying to discover why there seems to be no sentient life, discovering the secrets the planet holds, and trying to find a way back home.  
'''The Dig''' was the eleventh game to use the [[SCUMM]] scripting language.  The game, based on a story by Steven Spielberg, first follows two NASA astronauts (Commander Boston Low, Dr. Ludger Brink) and a reporter named Maggie Robbins as they attempt to destroy an asteroid that is on a collision course with Earth.  Later, the game finds the crew on an alien planet trying to discover why there seems to be no sentient life, discovering the secrets the planet holds, and trying to find a way back home.


==Installation==
===Required data files ===
For more information on how ScummVM uses game data files, see the [https://docs.scummvm.org/en/latest/use_scummvm/game_files.html user documentation].
'''''Macintosh'''''
* The Dig Data
'''''Macintosh Demo'''''
* The Dig Demo Data
'''''PC'''''
* VIDEO folder
* DIG.LA0
* DIG.LA1
* DIGMUSIC.BUN
* DIGVOICE.BUN
* LANGUAGE.BND (Non-English versions)
''Note:'' The Steam version uses a custom launcher with datafiles embedded in the executable. You must add the root of the folder (or Mac app bundle) to ScummVM for the game to be detected correctly, not just the data directory. This means that for the Windows Steam version for example you need to select the "..\steamapps\common\The Dig" folder '''and not''' "..\steamapps\common\The Dig\DIG".
'''''PC Demo'''''
* audio folder
* video folder
* dig.la0
* dig.la1
===Game languages===
The following language choices are available when using command-line arguments or the "Language" option in the game-specific settings. For more information, see the [https://docs.scummvm.org/en/latest/settings/game.html user documentation]
* jp  - Japanese
* zh  - Chinese
* kr  - Korean
==Default controls==
To change these controls, use the Keymaps tab in the global or game-specific settings. For more information, see the [https://docs.scummvm.org/en/latest/settings/keymaps.html user documentation]
{| class="wikitable"
!Hotkey
!Description
|-
|<code>Ctrl</code> + <code>0</code>-<code>9</code>
|Loads saved game
|-
|<code>Alt</code> + <code>0</code>-<code>9</code>
|Saves game
|-
|<code>Crtl</code> + <code>Alt</code> + <code>d</code>
|Starts the debugger
|-
|<code>Crtl</code> + <code>f</code>
| Toggles fast mode on/off
|-
|<code>Crtl</code> + <code>g</code>
|Toggles really REALLY fast mode on/off
|-
|<code>Crtl</code> + <code>t</code>
|Switches between 'Speech only', 'Speech and Subtitles' and 'Subtitles only'
|-
|Tilde <code>~</code>
|Shows/hides the debugging console
|-
|<code>[</code> and <code>]</code>
|Changes music volume down/up
|-
|<code>-</code> and <code>+</code>
|Changes text speed slower/faster
|-
|<code>F5</code>
|Displays the save/load window
|-
|<code>Alt</code> + <code>F5</code>
|Displays the original save/load window, if the game has one.
|-
|Space
|Pauses
|-
|Period <code>.</code>
|Skips current line of text in some games
|-
|<code>Enter</code>
|Simulates left mouse button click
|-
|<code>Tab</code>
|Simulates right mouse button click
|}
==Boot Params==
For more information on using boot params, see the [[Boot Params]] wiki page.
===The Dig Demo===
The following table was contributed by Ben Gorman. Thanks, Ben!
{| class="wikitable" border="1" cellpadding="2" width="100%"
|- style="background:silver"
!Param
!Description
|-
|300||Skip intro movies
|-
| 305 ||Outside wrecked alien ship
|-
|310||Canyon
|-
|}
==External links==
==External links==
*[http://en.wikipedia.org/wiki/The_Dig Wikipedia article on The Dig]
*[https://en.wikipedia.org/wiki/The_Dig_(video_game) Wikipedia article on {{PAGENAME}}]
*[https://www.mobygames.com/game/354/the-dig/ MobyGames entry on {{PAGENAME}}]
*[https://www.scummvm.org/screenshots/lucasarts/scumm:dig/ Screenshots]


[[Category:Supported Games|Dig, The]]
[[Category:Supported Games|Dig, The]]
[[Category:SCUMM Games|Dig, The]]
[[Category:SCUMM Games|Dig, The]]
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