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Difference between revisions of "TsAGE/TODO"

170 bytes added ,  07:45, 29 May 2011
Added possible scene 2320 glitch.
(Added scene 2100 glitch.)
(Added possible scene 2320 glitch.)
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*Scene 7000: I'm a bit uncertain about this, but it appears that if you talk to Skeenar ("I can't swim with you ...", "Lord Poria will not come ...") and then walk back to the lander, Quinn enters through the elevator door and the scene with the pod returning is replayed. This talk action causes Scene7000::Object1::doAction(CURSOR_TALK) to be called. None of the flags it tests for is true, so it falls into the final else. Is there something about this that triggers the bug, I wonder... (If I force flag 13 to be set, returning to the lander puts me in the room with the pressure suits, and the code in that case is similar, so I guess it has something to do with how you return to the lander.)
*Scene 7000: I'm a bit uncertain about this, but it appears that if you talk to Skeenar ("I can't swim with you ...", "Lord Poria will not come ...") and then walk back to the lander, Quinn enters through the elevator door and the scene with the pod returning is replayed. This talk action causes Scene7000::Object1::doAction(CURSOR_TALK) to be called. None of the flags it tests for is true, so it falls into the final else. Is there something about this that triggers the bug, I wonder... (If I force flag 13 to be set, returning to the lander puts me in the room with the pressure suits, and the code in that case is similar, so I guess it has something to do with how you return to the lander.)
*Scene 2100: After being told to look for the Explorer, I went to talk to Seeker. But when I do, Quinn uses the computer console (scene 2120) instead.
*Scene 2100: After being told to look for the Explorer, I went to talk to Seeker. But when I do, Quinn uses the computer console (scene 2120) instead.
*Scene 2320: This may be by design, but after being told to look for the Explorer I was able to construct the arms for the dolphin. I didn't even know I would need that!


Present in the original game:
Present in the original game:
408

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