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Bluddy

Joined 24 February 2010
102 bytes added ,  11:53, 10 May 2010
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**** Actually it should be able to do better with the libAudio implementation.
**** Actually it should be able to do better with the libAudio implementation.
**** I just found that the SDL 'mixer' blocks when playing audio! That's the thread we do all the work in!
**** I just found that the SDL 'mixer' blocks when playing audio! That's the thread we do all the work in!
***** Also, SDL creates threads that ALL have VFPU set. That's not efficient when switching contexts.
*** Speeding up video decompression using vector unit
*** Speeding up video decompression using vector unit
**** Doesn't seem likely for smush - not much parallel processing
**** Doesn't seem likely for smush - not much parallel processing
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