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Difference between revisions of "User:Buddha^/GSoC2007-ProjectDiary"

Added done work on 2007-07-06.
(Added more info on done work on 2007-07-05.)
(Added done work on 2007-07-06.)
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[[Image:kq3-amiga-save_dialog-pressing_ok.png|frame|center|King's Quest III (Amiga): Save-dialog. OK-button is being pressed with the mouse.]]
[[Image:kq3-amiga-save_dialog-pressing_ok.png|frame|center|King's Quest III (Amiga): Save-dialog. OK-button is being pressed with the mouse.]]
== 2007-07-06 (Friday) - Amiga cursors and palette ==
ScummVM's AGI engine has a SCI-style black & white mouse cursor. I added
an Amiga cursor for the Amiga rendering mode (Color values taken from some
Amiga AGI game - I don't remember which - running on WinUAE 1.4.2a). Also took
the Amiga-style busy mouse cursor (An hourglass) from Space Quest II
running on WinUAE 1.4.2a and added its data to ScummVM. The busy mouse cursor
is not used at the moment though. But its there, if someone likes to implement
using it.
Talked about Amiga palettes etc with Raziel_AOne on #scummvm. He told how he
had modified King's Quest's - it was probably I or II - executable back in
the day on Amiga in order to change King Graham's skin color from yellow to pink.
The hack wasn't without its difficulties though, as some of trees etc turned pink
too :-). Raziel just wanted to know if there was a way to modify ScummVM so
King Graham's skin color in King's Quest I & II would be pink. Of course its
possible but off the top of my head it may require some sprite specific
modifications. Came to the conclusion that an engine-specific GUI-option
for turning the skin color modification on would be good after talking about
it with Raziel and Sev.
It turned out that different Amiga AGI games use a different palette.
As it dawned on me that Raziel had sometime hex-edited a Sierra AGI executable
on Amiga in order to change the palette I thought that that's gotta be the
place where the palette is defined. So I asked enthusiastically if he could show
me the position in the executable. Later he sent me an email with the
info and also some of the different palettes from different Amiga AGI games.
Different Amiga AGI game colors, here I come :-).
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