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(added details to my user page, I hope it's ok to "advertise" my other engines...)
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I joined the project at the end of 2003, initially to add support for Flight Of the Amazon Queen. I started RE'ing it the original executable, but things turned out that Endy succeed in getting the source, which made the work easier :p
I joined the project at the end of 2003, initially to add support for Flight Of the Amazon Queen. I started RE'ing the original executable, but things turned out that Endy succeed in getting the source, which made the work easier :p


I mostly concentrate on the engines part of ScummVM, the most interesting part of the project to me :). Getting into the x86, 68k disassembly of the games, understanding how they were made is always a fun experience.
I mostly concentrate on the engines part of ScummVM, the most interesting part of the project to me :). Getting into the x86, 68k disassembly of the games, understanding how they were made is always a fun experience.


Here's the list of my contributions to ScummVM so far (in a roughly chronologic order) :
Here's the list of my contributions to ScummVM so far (in a more or less chronologic order) :


* '''QUEEN:''' support for PC versions
* '''QUEEN:''' support for PC versions
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