Difference between revisions of "User:Sev"

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134 bytes removed ,  21:28, 13 April 2016
→‎ToDo: -- Update GCW0
(→‎Wish list: -- clarify)
(→‎ToDo: -- Update GCW0)
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memberSince=2003-12-05|
memberSince=2003-12-05|
         workingOn=[[Engines|most engines]], SDL backend, infrastructure|
         workingOn=[[Engines|most engines]], SDL backend, infrastructure|
        blog=[http://sev-notes.blogspot.com/ blog]|
email=sev (at scummvm org)
email=sev (at scummvm org)
}}
}}


I am co-lead developer of ScummVM, together with [[user:ender|Ender]] and [[user:Fingolfin|Fingolfin]]. I started to contribute patches to ScummVM on October 12th, 2003 and joined the project on December 5th of the same year. My first big contribution was support for FT INSANE. Later I worked or managed almost every part of ScummVM, including our website. Also I manage releases since 0.8.0.
I am project lead of ScummVM. I started to contribute patches to ScummVM on October 12th, 2003 and joined the project on December 5th of the same year. My first big contribution was support for FT INSANE. Later I worked or managed almost every part of ScummVM, including our website. Also I manage releases since 0.8.0.


== ToDo ==
== ToDo ==
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Things planned to do (in order of priority):
Things planned to do (in order of priority):


* cine engine
* event recorder
* Amiga music [https://sourceforge.net/tracker/?func=detail&aid=1372271&group_id=37116&atid=418822 see here]
* GCW0:
** ADL player is in gob/music.cpp
** <strike>Disable Timidity</strike>
** SoundFX player is in cine/sfx_play.cpp but it is missing effects and amiga module loading is missing.
** Triple buffering (http://wiki.surkow.com/Triple_Buffering)
*** Format is [http://xmp.sourceforge.net/doc/format/sfx_format here]. Player is in src/loaders/sfx_load.cpp in XMP project.
** Splashscreen for faster loading feedback?
* Nokia770 port
** <strike>Get rid of '[' transformation in README see dingux.mk</strike>
* SmallDevices backend
** <strike>Disable 'fullscreen' gfx option?</strike>
** Perhaps move predictive input from AGI engine (predictive.cpp)
** <strike>Clean up --disable-scalers</strike>
* IHNM
* OUYA to the market
* football U32
* Full Pipe walking
* Composer for latter games
* Blade Runner?


== Wish list ==
== Wish list ==
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* SCUMM engine
* SCUMM engine
** Localized versions of Humongous Entertainment games ''-- I collect them, have over 100 games already''
** Localized versions of Humongous Entertainment games ''-- I collect them, have over 100 games already''
** Target-branded Humongous Entertainment games ''-- several those version-specific bugs were reported''
** Korean/Japanese/Chinese LEC games ''-- for better support of eastern encodings''
** Korean/Japanese/Chinese LEC games ''-- for better support of eastern encodings''
*** Especially I'm after Japanese Full Throttle, DIG and Curse of Monkey Island. If you have them, contact me in any case, even if you can't donate or sell the copy
*** Especially I'm after Japanese Full Throttle, DIG and Curse of Monkey Island. If you have them, contact me in any case, even if you can't donate or sell the copy
** Maniac Mansion NES Spanish cartridge ''-- not yet supported''
** Mac monkey2 ''-- potential target for using mac-specific music tracks''
** Mac monkey2 ''-- potential target for using mac-specific music tracks''
** TurboGrafx16 Loom. English ''-- not yet supported by ScummVM''


* Broken Sword 1 Mac ''-- for support of its music''
* Broken Sword 1 Mac ''-- for support of its music''

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