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Difference between revisions of "User Manual"

2,331 bytes added ,  00:40, 27 November 2007
→‎Configuration: Add sections for tabs; complete graphics tab
(→‎Output sample rate: Copy and paste from manual.xml (with tweaks))
(→‎Configuration: Add sections for tabs; complete graphics tab)
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== Configuration ==
== Configuration ==
=== Using the Launcher to change the options ===
=== Using the Launcher to configure ScummVM ===
The ScummVM Launcher gives us a graphical method for changing the settings that it uses to run games. There are two ways to do this: firstly by changing the default settings (which games will follow unless told otherwise), secondly by overriding an individual game to use settings that are different from the defaults. To begin with we will look at changing the default settings. To do this, click on the "Options" button on the right-hand side of the Launcher window. There are many options, and they are separated into tabs: we shall look at each tab in turn.
 
==== The Graphics Tab ====
{{ManualScreenshot|name=Graphicstab.png|desc=The Graphics tab of the ScummVM options}}
The graphics tab allows us to change various things about the way the games are displayed on screen when played.
{|class="wikitable"
|-valign="top"
! width="120"|Control
! Description
|-valign="top"
| Graphics mode
| This allows us to change the graphic filter that ScummVM uses. See the [[#Graphic_filters|Graphic filters]] section of the manual for more detail
|-valign="top"
| Render mode
| For games that could be played on various different systems / graphics cards, this control allows us to decide which system we want ScummVM to reproduce. The options are <default> (which tries to choose the most sensible option), Hercules Green, Hercules Amber (monochrome), CGA (4 colours), EGA (16 colours), and Amiga (32 colours))
|-valign="top"
| Fullscreen mode
| Switches between playing games in a window, or playing them in fullscreen mode. Switch between the two using Alt-F5 while in a game.
|-valign="top"
| Aspect ratio correction
| Most games supported by ScummVM were designed to be played at a screen resolution of 320x200. Most modern systems, when displaying this size image, will display it in a window that is not 1.33:1 (as the designers intended), but 1.6:1 or even 1.7:1. This results in the game appearing stretched and the characters looking wider than they should. If this option is checked, ScummVM corrects for this by stretching the game window down by a similar amount, and the game can be played without distortion. Like [[#Graphic_filters|Graphic filters]], this takes a little processing power to achieve.
|}
==== The Audio Tab ====
==== The Volume Tab ====
==== The MIDI Tab ====
==== The Paths Tab ====
==== The Misc Tab ====
 
=== All config file switches in detail ===
=== All config file switches in detail ===
=== Graphic filters ===
=== Graphic filters ===
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