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Difference between revisions of "Wintermute/Controls"

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This page lists known controls for most [[Wintermute Games]]. Those tables may be useful for building keymappings for those games. It also contains information on secrets, cheats and interesting unreachable code.
This page lists known controls for most [[Wintermute Games]]. Those tables may be useful for building keymappings for those games. It also contains information on secrets, secrets and interesting unreachable code.


= Standard controls =
= Standard controls =
Line 11: Line 11:
! Context || Key !! Action !! Comment
! Context || Key !! Action !! Comment
|-
|-
| All games || Left Click || Use / Take / Click / etc ||
| All games || Left click || Use / Take / Click / etc ||
|-
|-
| All games || Right Click || Look / Drop / Click / etc ||
| All games || Right click || Look / Drop / Click / etc ||
|-
|-
| All games || Enter || Ok ||
| All games || Enter || Ok ||
Line 71: Line 71:
|- style="background:white"
|- style="background:white"
| Standard || Standard controls listed in tables above
| Standard || Standard controls listed in tables above
|- style="background:green"
| Must have || It's impossible to complete game without this control
|- style="background:lightgreen"
|- style="background:lightgreen"
| Nice to have || Regular control that do something that can't be done with menus, onscreen buttons, etc
| Nice to have || Useful control that do something that can't be done with menus, onscreen buttons, etc
|- style="background:lightblue"
|- style="background:lightblue"
| Alias || Regular control that do something that can be done with menus, onscreen buttons, etc
| Alias || Useful control that do something that can be done with menus, onscreen buttons, etc
|- style="background:gold"
|- style="background:gold"
| Cheat || Secret controls for fun & profit
| Secret || Secret controls for fun & profit
|- style="background:pink"
|- style="background:pink"
| Debug || Secret controls useful for game debugging
| Debug || Secret controls useful for game debugging
|- style="background:grey"
| Disabled || Control mentioned in unreachable code, cannot be used without patching game
|}
|}


Line 100: Line 104:
! Context || Key !! Action !! Comment
! Context || Key !! Action !! Comment
|- style="background:white"
|- style="background:white"
| Anytime || Left Click || Use / Take / Click / etc || Standard
| Anytime || Left click || Use / Take / Click / etc || Standard
|- style="background:white"
|- style="background:white"
| Anytime || Right Click || Drop item || Standard
| Anytime || Right click || Drop item || Standard
|- style="background:gold"
|- style="background:gold"
| In main menu || F1 || Warp to cellar scene || Cheat
| In main menu || F1 || Warp to cellar scene || Secret
|- style="background:pink"
|- style="background:pink"
| Anytime || F2 || Print volume value || Debug
| Anytime || F2 || Print volume value || Debug
Line 124: Line 128:
| Anytime || Standard controls
| Anytime || Standard controls
|- style="background:gold"
|- style="background:gold"
| In main menu || Shift+A || Warp to testbed scene || Cheat
| In main menu || Shift+A || Warp to testbed scene || Secret
|}
|}


Line 219: Line 223:
| In game || F11 || Use alternative menu || Nice to have
| In game || F11 || Use alternative menu || Nice to have
|- style="background:gold"
|- style="background:gold"
| In game || Home || Warp to debug room || Cheat
| In game || Home || Warp to debug room || Secret
|}
|}


Line 267: Line 271:
| In phone || # || Phone button # || Alias
| In phone || # || Phone button # || Alias
|- style="background:gold"
|- style="background:gold"
| In game || Home || Warp to debug room || Cheat
| In game || Home || Warp to debug room || Secret
|}
 
=== [[Apeiron]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Key !! Action !! Comment
|- style="background:white"
| Anytime || Standard controls
|- style="background:white"
| Save menu || Text input
|- style="background:green"
| In game || Space || Switch between game & blueprints view || Must have
|- style="background:gold"
| In game || N || Press N 5 times to obtain all disks and blueprints || Secret
|}
|}


Line 280: Line 298:
|}
|}


=== [[Bickadoodle]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Key !! Action !! Comment
|- style="background:white"
| Anytime || Standard controls
|- style="background:white"
| Save menu || Text input
|}
=== [[Book of Gron Part One]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Key !! Action !! Comment
|- style="background:white"
| Anytime || Standard controls
|- style="background:white"
| Save menu || Text input
|- style="background:gold"
| In game || Middle click || Use on door for a funny message || Secret
|}
=== [[Chivalry is NOT Dead]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Key !! Action !! Comment
|- style="background:white"
| Anytime || Standard controls without F1 key
|- style="background:white"
| Save menu || Text input
|- style="background:lightgreen"
| In game || Space || Skip credits & start a new game || Nice to have
|}
=== [[Colors on Canvas]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Key !! Action !! Comment
|- style="background:white"
| Anytime || Standard controls without F1 key
|- style="background:white"
| Save menu || Text input
|}
=== [[Dead City]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Key !! Action !! Comment
|- style="background:white"
| Anytime || Standard controls without F1 key
|- style="background:white"
| Save menu || Text input
|}
=== [[DFAF Adventure]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Key !! Action !! Comment
|- style="background:white"
| Anytime || Standard controls
|- style="background:white"
| Save menu || Text input
|- style="background:lightblue"
| In game || L || Look At action || Alias
|- style="background:lightblue"
| In game || P || Pick Up action || Alias
|- style="background:lightblue"
| In game || T || Take action || Alias
|- style="background:lightblue"
| In game || U || Use action || Alias
|}
=== [[Dirty Split]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Key !! Action !! Comment
|- style="background:white"
| Anytime || Standard controls
|- style="background:white"
| Save menu || Text input
|- style="background:lightblue"
| In diary || Left / PgUp || Previous page || Alias
|- style="background:lightblue"
| In diary || Right / PgDn || Next page || Alias
|}
=== [[Dr. Bohus]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Key !! Action !! Comment
|- style="background:white"
| Anytime || Standard controls
|- style="background:white"
| Save menu || Text input
|}
=== [[Dr. Doyle - Mystery Of The Cloche Hat]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Key !! Action !! Comment
|- style="background:white"
| Anytime || Standard controls without Enter key
|- style="background:white"
| Save menu || Text input
|- style="background:lightgreen"
| In game || Space || Show hint icons || Nice to have
|}
There is also a built-in bebug window defined at data\interface\debugWindow\debugWindow.window, containing text input for chapter select, getting items, etc. It seems to be unreachable.
=== [[The Dreamcat Adventures]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Key !! Action !! Comment
|- style="background:white"
| Anytime || Standard controls
|- style="background:white"
| Save menu || Text input
|- style="background:lightblue"
| In game || L || Look At action || Alias
|- style="background:lightblue"
| In game || P || Pick Up action || Alias
|- style="background:lightblue"
| In game || T || Take action || Alias
|- style="background:lightblue"
| In game || U || Use action || Alias
|}
=== [[Des Reves Elastiques Avec Mille Insectes Nommes Georges]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Key !! Action !! Comment
|- style="background:white"
| Anytime || Standard controls without F1 key
|- style="background:white"
| Save menu || Text input
|}
=== [[Dreamscape]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Key !! Action !! Comment
|- style="background:white"
| Anytime || Standard controls
|- style="background:white"
| Save menu || Text input
|}
=== [[The Driller Incident]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Key !! Action !! Comment
|- style="background:white"
| Anytime || Standard controls
|- style="background:white"
| Save menu || Text input
|}
=== [[Everyday Grey]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Key !! Action !! Comment
|- style="background:white"
| Anytime || Standard controls without F1 key
|- style="background:white"
| Save menu || Text input
|}
=== [[Finding Hope]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Key !! Action !! Comment
|- style="background:white"
| Anytime || Standard controls without F1 key
|- style="background:white"
| Save menu || Text input
|- style="background:grey"
| In game || F1 || Unlock something || Disabled, need cheatEnable == 1
|- style="background:grey"
| In game || Space || Skip current puzzle || Disabled, need cheatEnable == 1
|}
=== [[Four]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Key !! Action !! Comment
|- style="background:white"
| Anytime || Standard controls
|- style="background:white"
| Save menu || Text input
|}
=== [[FoxTail]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Key !! Action !! Comment
|- style="background:white"
| Anytime || Standard controls without F1 key
|- style="background:white"
| Save menu || Text input
|- style="background:lightgreen"
| In game || Space / Middle click || Show hint icons || Nice to have
|- style="background:lightblue"
| In game || F2 || Save menu || Alias
|- style="background:lightblue"
| In game || F3 || Load menu || Alias
|- style="background:lightgreen"
| In game || F5 || Quick save || Nice to have
|- style="background:lightblue"
| In game || F6 || Set walking speed to Low || Alias
|- style="background:lightblue"
| In game || F7 || Set walking speed to Medium || Alias
|- style="background:lightblue"
| In game || F8 || Set walking speed to High || Alias
|- style="background:lightgreen"
| In game || F9 || Quick load || Nice to have
|- style="background:pink"
| In game || F10 || Cancel waiting || Debug
|- style="background:pink"
| In game || F11 || Toggle mouse grab mode || Debug
|- style="background:pink"
| In game || VK_ALT+F4 || Exit || Debug
|- style="background:lightblue"
| In game || Mouse wheel up || Scroll inventory up || Alias
|- style="background:lightblue"
| In game || Mouse wheel down || Scroll inventory down || Alias
|- style="background:lightblue"
| In books || Left / PgUp || Previous page || Alias
|- style="background:lightblue"
| In books || Right / PgDn || Next page || Alias
|- style="background:lightblue"
| Save menu || Down / Mouse wheel down || Scroll one item down || Alias
|- style="background:lightblue"
| Save menu || Up / Mouse wheel up || Scroll one item up || Alias
|- style="background:lightgreen"
| Save menu || PgUp || Previous page || Nice to have
|- style="background:lightgreen"
| Save menu || PgDn || Next page || Nice to have
|- style="background:lightgreen"
| Save menu || Home || Scroll to the beginning || Nice to have
|- style="background:lightgreen"
| Save menu || End || Scroll to the end || Nice to have
|- style="background:gold"
| In game || Ctrl+Alt+Shift+S || Set walking speed to Ultra Super Mega Fast (FoxTail 1.2.362.2047) || Secret
|- style="background:gold"
| In game || Z || Press Z 3 times to get all the books (FoxTail 1.2.362.2047) || Secret
|}
=== [[Framed]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Key !! Action !! Comment
|- style="background:white"
| Anytime || Standard controls
|- style="background:white"
| Save menu || Text input
|}
=== [[Ghost in the Sheet]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Key !! Action !! Comment
|- style="background:white"
| Anytime || Standard controls without F1 key
|- style="background:white"
| Save menu || Text input
|- style="background:lightgreen"
| In game || Tab || Show hint icons for exits || Nice to have
|- style="background:lightblue"
| In game || F1 || Ability: Telekinesis || Alias
|- style="background:lightblue"
| In game || F2 || Ability: Push || Alias
|- style="background:lightblue"
| In game || F3 || Ability: Lightning || Alias
|- style="background:lightblue"
| In game || F4 || Ability: Light || Alias
|- style="background:lightblue"
| In game || F5 || Ability: Wind || Alias
|- style="background:lightblue"
| In game || F6 || Ability: Sound || Alias
|- style="background:lightblue"
| In game || F7 || Ability: Esence || Alias
|- style="background:lightblue"
| In game || F8 || Ability: Exorcist || Alias
|- style="background:gold"
| In game || Backspace || Skip minigame || Secret
|- style="background:pink"
| In game || F10 || Take screenshot || Debug
|}
=== [[The Golden Calf]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Key !! Action !! Comment
|- style="background:white"
| Anytime || Standard controls
|- style="background:white"
| Save menu || Text input
|- style="background:lightblue"
| In game || Space || Open inventory || Alias
|- style="background:gold"
| In game || Type rootfixc to warp to Cms_Group14 scene || Secret
|}
=== [[Hor]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Key !! Action !! Comment
|- style="background:white"
| Anytime || Standard controls
|- style="background:white"
| Save menu || Text input
|}
=== [[J.U.L.I.A.: Untold]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Key !! Action !! Comment
|- style="background:white"
| Anytime || Standard controls without F1 key
|- style="background:white"
| Save menu || Text input
|- style="background:grey"
| In game || F1 || Load level || Disabled, unreachable code
|- style="background:grey"
| In game || F2 || Load blueprint || Disabled, unreachable code
|- style="background:grey"
| In game || F6 || Save level || Disabled, unreachable code
|- style="background:grey"
| In game || F7 || Save  blueprint || Disabled, unreachable code
|- style="background:grey"
| In game || F10 || Unlimited tiles || Disabled, unreachable code
|- style="background:grey"
| In game || F12 || Perform data save || Disabled, unreachable code
|- style="background:grey"
| In game || F10 || Unlimited tiles || Disabled, unreachable code
|- style="background:grey"
| In game || 1 || Toggle blueprint exit 1 || Disabled, unreachable code
|- style="background:grey"
| In game || 2 || Toggle blueprint exit 2 || Disabled, unreachable code
|- style="background:grey"
| In game || 3 || Toggle blueprint exit 3 || Disabled, unreachable code
|- style="background:grey"
| In game || 4 || Toggle blueprint exit 4 || Disabled, unreachable code
|- style="background:grey"
| In game || 5 || Toggle blueprint exit 5 || Disabled, unreachable code
|- style="background:grey"
| In game || 6 || Toggle blueprint exit 6 || Disabled, unreachable code
|- style="background:grey"
| In game || 7 || Toggle blueprint exit 7 || Disabled, unreachable code
|- style="background:grey"
| In game || 8 || Toggle blueprint exit 8 || Disabled, unreachable code
|}
=== [[Project Lonely Robot]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Key !! Action !! Comment
|- style="background:white"
| Anytime || Standard controls
|- style="background:white"
| Save menu || Text input
|}
=== [[Looky - The Adventure]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Key !! Action !! Comment
|- style="background:white"
| Anytime || Standard controls without F1 key
|- style="background:white"
| Save menu || Text input
|- style="background:lightgreen"
| In game || Space || Show hint icons || Nice to have
|- style="background:lightblue"
| In game || Mouse wheel up || Scroll inventory up || Alias
|- style="background:lightblue"
| In game || Mouse wheel down || Scroll inventory down || Alias
|- style="background:pink"
| In game || F12 || Take screenshot || Debug
|}
=== [[Machu Mayu]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Key !! Action !! Comment
|- style="background:white"
| Anytime || Standard controls
|- style="background:white"
| Save menu || Text input
|}
=== [[Mirage]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Key !! Action !! Comment
|- style="background:white"
| Anytime || Standard controls
|- style="background:white"
| Save menu || Text input
|}
=== [[Monday Starts on Saturday]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Key !! Action !! Comment
|- style="background:white"
| Anytime || Standard controls without F1 key
|- style="background:white"
| Save menu || Text input
|- style="background:lightblue"
| In game || Space || Open inventory || Alias
|}
=== [[Night Train]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Key !! Action !! Comment
|- style="background:white"
| Anytime || Standard controls
|- style="background:white"
| Save menu || Text input
|}
=== [[One]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Key !! Action !! Comment
|- style="background:white"
| Anytime || Standard controls
|- style="background:white"
| Save menu || Text input
|- style="background:green"
| In game || Space || Open inventory || Must have
|}
=== [[One Helluva Day]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Key !! Action !! Comment
|- style="background:white"
| Anytime || Standard controls
|- style="background:white"
| Save menu || Text input
|- style="background:green"
| In game || Down || Used in dumpbell puzzle || Must have
|- style="background:green"
| In game || Up || Used in dumpbell puzzle || Must have
|- style="background:green"
| In game || Shift || Used in dumpbell puzzle || Must have
|}
=== [[OpenQuest]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Key !! Action !! Comment
|- style="background:white"
| Anytime || Standard controls
|- style="background:white"
| Save menu || Text input
|- style="background:lightblue"
| In game || L || Look At action || Alias
|- style="background:lightblue"
| In game || P || Pick Up action || Alias
|- style="background:lightblue"
| In game || T || Take action || Alias
|- style="background:lightblue"
| In game || U || Use action || Alias
|}
=== [[Paintaria]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Key !! Action !! Comment
|- style="background:white"
| Anytime || Standard controls
|- style="background:white"
| Save menu || Text input
|- style="background:lightgreen"
| In game || Space || Skip cutscene || Nice to have
|}
=== [[Pigeons in the Park]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Key !! Action !! Comment
|- style="background:white"
| Anytime || Standard controls without F1 key
|- style="background:white"
| Save menu || Text input
|- style="background:lightgreen"
| In game || Space || Skip credits & start a new game || Nice to have
|}
=== [[Project: Doom]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Key !! Action !! Comment
|- style="background:white"
| Anytime || Standard controls
|- style="background:white"
| Save menu || Text input
|}
=== [[Project Joe]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Key !! Action !! Comment
|- style="background:white"
| Anytime || Standard controls
|- style="background:white"
| Save menu || Text input
|- style="background:lightblue"
| Save menu || PgUp || Previous page || Alias
|- style="background:lightblue"
| Save menu || PgDn || Next page || Alias
|}
=== [[Rebecca Carlson Mystery 01 - Silent Footsteps]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Key !! Action !! Comment
|- style="background:white"
| Anytime || Standard controls
|- style="background:white"
| Save menu || Text input
|- style="background:lightgreen"
| In game || Space || Show hint icons || Nice to have
|}
=== [[1 1/2 Ritter: Auf der Suche nach der hinreissenden Herzelinde]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Key !! Action !! Comment
|- style="background:white"
| Anytime || Standard controls
|- style="background:white"
| Save menu || Text input
|- style="background:lightgreen"
| In game || Backspace  || Skip cutscene || Nice to have
|- style="background:lightgreen"
| In game || Space || Show hint icons || Nice to have
|}
=== [[Rosemary]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Key !! Action !! Comment
|- style="background:white"
| Anytime || Standard controls
|- style="background:white"
| Save menu || Text input
|}
=== [[Satan and Sons]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Key !! Action !! Comment
|- style="background:white"
| Anytime || Standard controls
|- style="background:white"
| Save menu || Text input
|}
=== [[Sofia's Debt]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Key !! Action !! Comment
|- style="background:white"
| Anytime || Standard controls
|- style="background:white"
| Save menu || Text input
|}
=== [[Space Invaders]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Key !! Action !! Comment
|- style="background:white"
| Anytime || Standard controls
|- style="background:white"
| Save menu || Text input
|}
=== [[The Ancient Mark - Episode 1]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Key !! Action !! Comment
|- style="background:white"
| Anytime || Standard controls
|- style="background:white"
| Save menu || Text input
|}
=== [[The Box]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Key !! Action !! Comment
|- style="background:white"
| Anytime || Standard controls without F1 key
|- style="background:white"
| Save menu || Text input
|}
=== [[The Kite]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Key !! Action !! Comment
|- style="background:white"
| Anytime || Standard controls
|- style="background:white"
| Save menu || Text input
|}
=== [[Fairy Tales About Toshechka and Boshechka]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Key !! Action !! Comment
|- style="background:white"
| Anytime || Standard controls
|- style="background:white"
| Save menu || Text input
|- style="background:pink"
| In game || F9 || Take screenshot || Debug
|- style="background:gold"
| In game || giveall || Type giveall to get all items || Secret
|}
=== [[The Trader of Stories]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Key !! Action !! Comment
|- style="background:white"
| Anytime || Standard controls
|- style="background:white"
| Save menu || Text input
|}
=== Wintermute Engine Technology Demo ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Key !! Action !! Comment
|- style="background:white"
| Anytime || Standard controls
|- style="background:white"
| Save menu || Text input
|}


== Games with text input required ==
== Games with text input required ==
Line 308: Line 972:
| Anytime || Standard controls without F1 key
| Anytime || Standard controls without F1 key
|- style="background:gold"
|- style="background:gold"
| In game || F1 || Warp to Darklingroom_end scene || Cheat
| In game || F1 || Warp to Darklingroom_end scene || Secret
|- style="background:pink"
|- style="background:pink"
| In game || F3 || Take screenshot || Debug
| In game || F3 || Take screenshot || Debug
Line 315: Line 979:
== Games with text input required for savegame name/description only ==
== Games with text input required for savegame name/description only ==


=== Art of Murder: FBI Confidential ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Key !! Action !! Comment
|- style="background:white"
| Anytime || Standard controls without F1 key
|- style="background:white"
| Save menu || Text input
|- style="background:grey"
| In game || F1 || Show scene geometry || Disabled, need debg == True
|- style="background:grey"
| In game || 1 || Show chapter selection menu || Disabled, need debg == True
|- style="background:grey"
| In game || Shift+1 || Hide chapter selection menu || Disabled, need debg == True
|- style="background:grey"
| In game || 2 || Show overlay || Disabled, need debg == True
|- style="background:grey"
| In game || Shift+2 || Hide overlay || Disabled, need debg == True
|- style="background:grey"
| In game || 3 || Reload scene || Disabled, need debg == True
|- style="background:grey"
| In game || 4 || Print items list || Disabled, need debg == True
|- style="background:grey"
| In game || 5 || Game over || Disabled, need debg == True
|- style="background:grey"
| In game || Shift+5 || Credits || Disabled, need debg == True
|- style="background:grey"
| In game || 6 || Select day mode || Disabled, need debg == True
|- style="background:grey"
| In game || Shift+6 || Select night mode || Disabled, need debg == True
|- style="background:grey"
| In game || 7 || Show movie || Disabled, need debg == True
|- style="background:grey"
| In game || 9 || Turn music on || Disabled, need debg == True
|- style="background:grey"
| In game || Shift+9 || Turn music off || Disabled, need debg == True
|- style="background:grey"
| In game || 0 || Exit || Disabled, need debg == True
|- style="background:grey"
| In game || C || Drop selected item || Disabled, need debg == True
|- style="background:grey"
| In game || H || Show superhint || Disabled, need debg == True
|- style="background:grey"
| In game || Shift+H || Hide superhint || Disabled, need debg == True
|- style="background:grey"
| In game || L || Get leg item || Disabled, need debg == True
|- style="background:grey"
| In game || Shift+L || Drop leg item || Disabled, need debg == True
|- style="background:grey"
| In game || N || Unlock all phone numbers || Disabled, need debg == True
|- style="background:grey"
| In game || S || Send test in-game SMS || Disabled, need debg == True
|- style="background:grey"
| In game || U || Unload models || Disabled, need debg == True
|- style="background:grey"
| In game || X || Change light position X || Disabled, need debg == True
|- style="background:grey"
| In game || Y || Change light position Y || Disabled, need debg == True
|- style="background:grey"
| In game || Z || Change light position Z || Disabled, need debg == True
|- style="background:grey"
| In game || Up || Walk forward || Disabled, need debg == True && KEYBD_ENABLE
|- style="background:grey"
| In game || Down || Walk backward || Disabled, need debg == True && KEYBD_ENABLE
|- style="background:grey"
| In game || Left || Turn left || Disabled, need debg == True && KEYBD_ENABLE
|- style="background:grey"
| In game || Right || Turn right || Disabled, need debg == True && KEYBD_ENABLE
|}
=== Basis Octavus ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Key !! Action !! Comment
|- style="background:white"
| Anytime || Standard controls without F1 key
|- style="background:white"
| Save menu || Text input
|- style="background:lightgreen"
| In game || Up || Walk forward || Nice to have
|- style="background:lightgreen"
| In game || Down || Walk backward || Nice to have
|- style="background:lightgreen"
| In game || Left || Turn left || Nice to have
|- style="background:lightgreen"
| In game || Right || Turn right || Nice to have
|- style="background:pink"
| In game || F1 || Toggle scene geometry || Debug
|}
=== Dark Fall: Lost Souls ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Key !! Action !! Comment
|- style="background:white"
| Anytime || Standard controls without F1 key
|- style="background:white"
| Save menu || Text input
|}
=== Lov Mamuta ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Key !! Action !! Comment
|- style="background:white"
| Anytime || Standard controls without F1 key
|- style="background:white"
| Save menu || Text input
|- style="background:lightgreen"
| In game || Up || Walk forward || Nice to have
|- style="background:lightgreen"
| In game || Down || Walk backward || Nice to have
|- style="background:lightgreen"
| In game || Left || Turn left || Nice to have
|- style="background:lightgreen"
| In game || Right || Turn right || Nice to have
|- style="background:pink"
| In game || F1 || Toggle scene geometry || Debug
|}
=== Mental Repairs Inc ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Key !! Action !! Comment
|- style="background:white"
| Anytime || Standard controls without F1 key
|- style="background:white"
| Save menu || Text input
|- style="background:lightgreen"
| In game || Space || Show hint icons || Nice to have
|- style="background:lightblue"
| In game || F1 || Show help || Alias
|}
=== Palladion ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Key !! Action !! Comment
|- style="background:white"
| Anytime || Standard controls without F1 key
|- style="background:white"
| Save menu || Text input
|- style="background:lightgreen"
| In game || Space || Show hint icons || Nice to have
|- style="background:pink"
| In game || F12 || Take screenshot || Debug
|}
=== Wintermute 3D Characters Technology Demo ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Key !! Action !! Comment
|- style="background:white"
| Anytime || Standard controls without F1 key
|- style="background:white"
| Save menu || Text input
|- style="background:lightgreen"
| In game || Up || Walk forward || Nice to have
|- style="background:lightgreen"
| In game || Down || Walk backward || Nice to have
|- style="background:lightgreen"
| In game || Left || Turn left || Nice to have
|- style="background:lightgreen"
| In game || Right || Turn right || Nice to have
|- style="background:pink"
| In game || F1 || Toggle scene geometry || Debug
|}
== Games with text input required ==
== Games with text input required ==
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edits