Difference between revisions of "Wintermute/Plugins"

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= Standard plugins =
= Standard plugins =
=== wme_report.dll ===
Current plugins are originally developed by Jan Nedoma.
TODO
 
== wme_report.dll ==
Standard reporting library, shipped with WME 1.x.
 
Not a plugin, does not export anything with GetSupportedClasses().
 
No need to reimplement this at ScummVM.
 
== wme_sample_pixel.dll ==
== wme_sample_pixel.dll ==
TODO
Standard "sample_pixel" plugin, shipped with WME 1.x.
 
GetSupportedClasses() exports one class: '''SamplePixel'''.
 
TODO: reimplement this at ScummVM.
 
== wme_snow.dll ==
== wme_snow.dll ==
TODO
Standard "snow" plugin, shipped with WME 1.x.
 
GetSupportedClasses() exports one class: '''Snow'''.
 
TODO: reimplement this at ScummVM.
 
== wme_steam.dll ==
== wme_steam.dll ==
TODO
This is a plugin for Wintermute Engine which allows WME games to access Steamworks API. Currently it provides functions for manipulating achievements and game stats.
 
Source: https://bitbucket.org/MnemonicWME/wme_steam_plugin/wiki/Home
 
GetSupportedClasses() exports one class: '''Snow'''.
 
TODO: reimplement this at ScummVM.


= 2D games =
= 2D games =

Revision as of 22:41, 18 February 2020

This page lists known plugins for most Wintermute games.

Original WME 1.x allows game scripts to automatically import code from DLL libraries named "wme_*.dll".

Standard plugins

Current plugins are originally developed by Jan Nedoma.

wme_report.dll

Standard reporting library, shipped with WME 1.x.

Not a plugin, does not export anything with GetSupportedClasses().

No need to reimplement this at ScummVM.

wme_sample_pixel.dll

Standard "sample_pixel" plugin, shipped with WME 1.x.

GetSupportedClasses() exports one class: SamplePixel.

TODO: reimplement this at ScummVM.

wme_snow.dll

Standard "snow" plugin, shipped with WME 1.x.

GetSupportedClasses() exports one class: Snow.

TODO: reimplement this at ScummVM.

wme_steam.dll

This is a plugin for Wintermute Engine which allows WME games to access Steamworks API. Currently it provides functions for manipulating achievements and game stats.

Source: https://bitbucket.org/MnemonicWME/wme_steam_plugin/wiki/Home

GetSupportedClasses() exports one class: Snow.

TODO: reimplement this at ScummVM.

2D games

Alimardan's Mischief

Contains 3 "wme_*.dll" files, but does not actually use plugins:

  1. wme_report.dll - standard report library, not a plugin
  2. wme_sample_pixel.dll - standard plugin, exporting "SamplePixel" class that is never used.
  3. wme_snow.dll - standard plugin, exporting "Snow" class that is never used.

Alimardan Meets Merlin

Contains 2 "wme_*.dll" files, but does not actually use plugins:

  1. wme_sample_pixel.dll - standard plugin, exporting "SamplePixel" class that is never used.
  2. wme_snow.dll - standard plugin, exporting "Snow" class that is never used.

Beyond the Threshold

wme_displacement.dll

TODO

wme_snow.dll

Standard plugin. List of actually used symbols is unknown.

Corrosion: Cold Winter Waiting

wme_steam.dll

Standard plugin. List of actually used symbols is unknown.

Dr. Doyle - Mystery Of The Cloche Hat

wme_steam.dll

Standard plugin. List of actually used symbols is unknown.

The Death of Erin Myers

wme_steam.dll

Standard plugin. List of actually used symbols is unknown.

Oknytt

wme_steam.dll

Standard plugin. List of actually used symbols is unknown.

Reversion: The Escape and Reversion: The Meeting

wme_3fstatistics.dll

TODO

wme_steam.dll

Standard plugin. List of actually used symbols is unknown.

2.5D games

Alpha Polaris

wme_steam.dll

Standard plugin. List of actually used symbols is unknown.

Pizza Morgana: Episode 1 - Monsters and Manipulations in the Magical Forest

wme_commandlinehelper.dll

TODO

wme_report.dll

Standard plugin. List of actually used symbols is unknown.

The Lost Crown - A Ghost-Hunting Adventure

wme_steam.dll

Standard plugin. List of actually used symbols is unknown.