Difference between revisions of "ZVision"

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* Add a dirty rectangling system for RenderManager AlphaEntries so we're not rendering them to the backbuffer every frame
* Add a dirty rectangling system for RenderManager AlphaEntries so we're not rendering them to the backbuffer every frame
* Add graceful failure for when .str isn't parsed correctly.
* Add graceful failure for when .str isn't parsed correctly.
* Get Courier Prime added to the packaged fonts, then fall back on it and FreeSerif when fonts can't be found


==List of TODO's for ZVision to be playable==
==List of TODO's for ZVision to be playable==