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Difference between revisions of "Freescape"

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* Mouse and mouselook support for every game. For instance, the original Driller only had mouse support for Amiga and Atari, the rest of the releases allowed to use only keyboard or joystick.
* Mouse and mouselook support for every game. For instance, the original Driller only had mouse support for Amiga and Atari, the rest of the releases allowed to use only keyboard or joystick.
* Unified controls: Different releases featured different type of inputs and controls. ScummVM implementation unified them.
* Unified controls: Different releases featured different type of inputs and controls. ScummVM implementation unified them (e.g. some features are exclusive from some releases).
* Faster framerate. The original games run at 10fps (or less) while our implementation aims to have around 60fps or more. In theory, this should not affect the gameplay but this is still an area of research.
* Faster framerate. The original games run at 10fps (or less) while our implementation aims to have around 60fps or more. In theory, this should not affect the gameplay but this is still an area of research.
* More precise collision resolution to avoid artifacts and bugs.
* More precise collision resolution to avoid artifacts and bugs.
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3. Dark Side demos (DOS and ZX Spectrum): Done
3. Dark Side demos (DOS and ZX Spectrum): Done


4. Dark Side (EGA), Amstrad CPC, ZX Spectrum, Amiga and AtariST releases: In progress.
4. Dark Side (EGA), Amstrad CPC, ZX Spectrum, Amiga and AtariST releases: Done.


5. Total Eclipse / Total Eclipse II
5. Total Eclipse / Total Eclipse II: Done


6. Castle Master / Castle Master II: The Crypt
6. Dark Side / Total Eclipse for Amiga/AtariST releases: In progress.


7. 3D Construction Kit demo game and other games
7. Castle Master / Castle Master II: The Crypt: In progress.


8. 3D Construction Kit 2.0 demo game and other games
8. 3D Construction Kit demo game and other games


Support for C64, Tandy and Hercules for all the games will be added later.
9. 3D Construction Kit 2.0 demo game and other games
 
Support for C64, Tandy (DOS) and Hercules (DOS) for all the games will be added later.


Re-implementing the 3D Construction Kit itself (the program used to create games) is outside the scope of this project. ScummVM will only allow to play games already released, not create new ones.
Re-implementing the 3D Construction Kit itself (the program used to create games) is outside the scope of this project. ScummVM will only allow to play games already released, not create new ones.
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