Difference between revisions of "Hugo/TODO"
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Strangerke (talk | contribs) (→TODOs: Move mouseHander() out of runMachine()) |
Strangerke (talk | contribs) (Add TODOs and bugs reported by D. Gray) |
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* Hugo 1 Dos is completable. | * Hugo 1 Dos is completable. | ||
* Hugo 2 Dos is completable. | * Hugo 2 Dos is completable. | ||
* Hugo 3 Dos is completable (with a data hack). | * Hugo 3 Dos is completable (with a minor data hack). | ||
== TODOs == | == TODOs == | ||
* Add support for specific textboxes (with yes/no buttons, waiting for a typed answer...) | * Add support for specific textboxes (with yes/no buttons, waiting for a typed answer...) | ||
* | * Modify Win version behavior: handle 'quit' and 'exit' commands the same way than in the DOS version | ||
* For state-related menu icons, update the icon before hiding the menu bar (this affects sound and music icons) | |||
* Reset the mouse events after treating it, to avoid multiple click (object + message box, or message box + object) | |||
* Add support for .FON (win1) font files used in DOS versions (win2 font files are already OK). This is only used to display "HUGO'S" during Hugo 1 Dos intro. | * Add support for .FON (win1) font files used in DOS versions (win2 font files are already OK). This is only used to display "HUGO'S" during Hugo 1 Dos intro. | ||
* Improve support for DOS music | * Improve support for DOS music | ||
* Improve mouse support in DOS versions | * Improve mouse support in DOS versions | ||
* Intensively test save/load game | |||
== Known Bugs == | == Known Bugs == | ||
* Several tiny glitches may be seen due to a priority bug in DOS versions: | * Several tiny glitches may be seen due to a priority bug in DOS versions: | ||
** H1 Dos, in the hallway: the ramp | ** H1 Dos, in the hallway: the ramp | ||
** H1 Dos, in the garden: the shed | ** H1 Dos, in the garden: the shed | ||
** H2 Dos, in the dog house screen: the dog house | ** H2 Dos, in the dog house screen: the dog house | ||
* In H2 Win, 'Look Around' crashes in the maze, in the pistol screen | |||
* In H3 Win, the Exit hostpot in the witch hut is too small compared to the original (data regression?) |
Revision as of 08:56, 26 January 2011
Status
All the games use a hack for textboxes
- Hugo 1 Win is completable.
- Hugo 2 Win is completable.
- Hugo 3 Win is completable.
- Hugo 1 Dos is completable.
- Hugo 2 Dos is completable.
- Hugo 3 Dos is completable (with a minor data hack).
TODOs
- Add support for specific textboxes (with yes/no buttons, waiting for a typed answer...)
- Modify Win version behavior: handle 'quit' and 'exit' commands the same way than in the DOS version
- For state-related menu icons, update the icon before hiding the menu bar (this affects sound and music icons)
- Reset the mouse events after treating it, to avoid multiple click (object + message box, or message box + object)
- Add support for .FON (win1) font files used in DOS versions (win2 font files are already OK). This is only used to display "HUGO'S" during Hugo 1 Dos intro.
- Improve support for DOS music
- Improve mouse support in DOS versions
- Intensively test save/load game
Known Bugs
- Several tiny glitches may be seen due to a priority bug in DOS versions:
- H1 Dos, in the hallway: the ramp
- H1 Dos, in the garden: the shed
- H2 Dos, in the dog house screen: the dog house
- In H2 Win, 'Look Around' crashes in the maze, in the pistol screen
- In H3 Win, the Exit hostpot in the witch hut is too small compared to the original (data regression?)