Difference between revisions of "Gob/Bugs"
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(Add Framework For Adding Other Original Bugs.. Lots of Script Bugs :/) |
(→Gobliiins (gob1): Add Fixed Original Bugs) |
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= Gobliiins (gob1) = | = Gobliiins (gob1) = | ||
== Fixed in ScummVM == | |||
* Gobliiins stuck after restart from UOTODDV {{BugTrack|num=3018918}} | |||
* Gobliiins stuck after restart from ICVGCGT {{BugTrack|num=3065914}} | |||
== Not Fixed in ScummVM == | |||
= Gobliins 2 (gob2) = | = Gobliins 2 (gob2) = |
Revision as of 18:43, 26 April 2011
This is a list of known bugs in the games that also occur in the original interpreters.
Gobliiins (gob1)
Fixed in ScummVM
- Gobliiins stuck after restart from UOTODDV [Bug #3018918]
- Gobliiins stuck after restart from ICVGCGT [Bug #3065914]
Not Fixed in ScummVM
Gobliins 2 (gob2)
Goblins Quest 3 (gob3)
Woodruff And The Schnibble Of Azimuth
Bargon Attack
Lost In Time
Fascination
Urban Runner
Known Warnings
- Couldn't open video "hmx7-44"
Fixed in ScummVM
Not Fixed in ScummVM
- In Hotel scenes, music level is too high and drowns out speech.
- Can be avoided by pressing down button on Mobile Phone and clicking to set Music Off.