Difference between revisions of "TsAGE/TODO"
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Strangerke (talk | contribs) (Add bug in scene 9900) |
Strangerke (talk | contribs) (Add another bug in scene 9900) |
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*Scene 9850: Freeze when taking the tunics | *Scene 9850: Freeze when taking the tunics | ||
*Scene 9900: Broken savegames | *Scene 9900: Broken savegames | ||
*Scene 9900: USE cursor is displayed all the time, it looks wrong | |||
Currently Playable until: | Currently Playable until: | ||
*Scene 9900 | *Scene 9900 |
Revision as of 06:17, 3 May 2011
This is a list of things that still need to be handled properly:
- Add sound support
- Adlib
- Sound Blaster
- GUS
- Midi (MT-32)
Known engine bugs:
- Scene 7600: The ship should be reduced to a single pixel when approaching the floating fortress. It's currently not visible, (most likely rounded to 0 pixel).
Known hardcoded logic bugs:
- Scene 4000: Before using The Tech when everything else is complete, the hero says something that stays on screen and corrupt everything after
- Scene 4301: Broken savegames
- Scene 5100: When the flesheaters are surrounding Quinn, they move EXTREMELY fast
- Scene 6100: The probe commands seem a bit broken: you can't go straight forward (always turning in a direction) and only on direction is available (either left, or right, but not both). It's still completable, though
- Scene 7700: The drawers are broken, they self-close.
- Scene 9150: The 'Talk' cursor is displayed during the first cutscene, which seems inappropriate.
- Scene 9200: When the bed is burning, Quinn exit the scene, then reenter it. Hotspots seems disable at this point.
- Scene 9500: The text is not properly centered when Quinn takes the stasis box
- Scene 9850: Freeze when taking the tunics
- Scene 9900: Broken savegames
- Scene 9900: USE cursor is displayed all the time, it looks wrong
Currently Playable until:
- Scene 9900