Difference between revisions of "LucasArts"
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* [[The Curse of Monkey Island]] | * [[The Curse of Monkey Island]] | ||
The last two LucasArts adventures [[Grim Fandango]] and [[Escape from Monkey Island]], being 3D Adventures, did not use the SCUMM scripting language. However, at least for Grim, there is [[ | The last two LucasArts adventures [[Grim Fandango]] and [[Escape from Monkey Island]], being 3D Adventures, did not use the SCUMM scripting language. However, at least for Grim, there is [[ResidualVM]]. | ||
[http://www.sqeagz.com/passigar/ PASSIGAR] also has a very good list of almost all known LucasArts game versions | [http://www.sqeagz.com/passigar/ PASSIGAR] also has a very good list of almost all known LucasArts game versions |
Revision as of 14:27, 6 January 2012
LucasArts is a computer game company founded by George Lucas. Before becoming a separate entity, the games were released under the Lucasfilm Games label.
While building its reputation as a developer of excellent graphic adventure games beginning in the late 1980s, the company switched to marketing the Star Wars franchise in the late 1990s. It is doubtful LucasArts will produce any more adventure games.
LucasArts produced many adventures like the Monkey Island series based on the SPUTM engine, which used the SCUMM scripting language, which also gave ScummVM its name.
- Maniac Mansion
- Zak McKracken and the Alien Mindbenders
- Indiana Jones and the Last Crusade
- Loom
- Passport to Adventure
- The Secret of Monkey Island
- Monkey Island 2: LeChuck's Revenge
- Indiana Jones and the Fate of Atlantis
- Day of the Tentacle
- Sam & Max Hit the Road
- Full Throttle
- The Dig
- The Curse of Monkey Island
The last two LucasArts adventures Grim Fandango and Escape from Monkey Island, being 3D Adventures, did not use the SCUMM scripting language. However, at least for Grim, there is ResidualVM.
PASSIGAR also has a very good list of almost all known LucasArts game versions