Difference between revisions of "Police Quest: SWAT"
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'''Police Quest SWAT''' was a follow-up to the [[Police Quest series]], but was a tactical simulator rather than an adventure game. It employs full motion video (commonly reffered to as FMV) scenes, which are pre-recorded video footage of live actors. The game puts you in command of a SWAT team. There are several training simulations followed by three missions. The outcome of the missions depends on strict adherence to procedure and the reliance on teamwork. | '''Police Quest SWAT''' was a follow-up to the [[Police Quest series]], but was a tactical simulator rather than an adventure game. It employs full motion video (commonly reffered to as FMV) scenes, which are pre-recorded video footage of live actors. The game puts you in command of a SWAT team. There are several training simulations followed by three missions. The outcome of the missions depends on strict adherence to procedure and the reliance on teamwork. |
Revision as of 15:30, 3 May 2012
Police Quest: SWAT | ||
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No Screenshot Available | ||
First release | 1995 | |
Also known as | Daryl F. Gates' Police Quest: SWAT, SWAT 1 | |
Developed by | Sierra | |
Published by | Sierra | |
Distributed by | (unknown) | |
Platforms | MS-DOS, Win 3.1, Mac | |
Resolution | (unknown) | |
Engine | SCI | |
Support | No | |
Available for Purchase |
Yes |
Police Quest SWAT was a follow-up to the Police Quest series, but was a tactical simulator rather than an adventure game. It employs full motion video (commonly reffered to as FMV) scenes, which are pre-recorded video footage of live actors. The game puts you in command of a SWAT team. There are several training simulations followed by three missions. The outcome of the missions depends on strict adherence to procedure and the reliance on teamwork.