Difference between revisions of "Mortevielle"
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== Resources == | == Resources == | ||
[https://github.com/strangerke/scummvm/tree/mortevielle Engine repository on github] | |||
== External links == | == External links == |
Revision as of 09:52, 7 May 2012
Mortevielle | ||
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Engine developer | dreammaster, sev, strangerke | |
Companies that used it | Lankhor | |
Games that use it | Mortville Manor | |
Date added to ScummVM | Error: Invalid time. | |
First release containing it | N/A |
The Mortevielle engine was used by Lankhor in Mortville Manor, which was a best seller in several countries in 1987-1989 (depending on the platform). The game is completely hardcoded and is using a complex speech generation based on phoneme analysis.
The team is working on this engine based on sources provided by the DOS porter and DotEmu. They are a mix of Pascal and ASM.