Difference between revisions of "AGIWiki/Logic 0"

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(Created page with "{{AGIWiki}} '''Logic 0''' is a logic resource with special significance to the interpreter. When the interpreter starts, logic 0 is loa...")
 
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Latest revision as of 15:02, 23 February 2013

AGIWiki


Logic 0 is a logic resource with special significance to the interpreter. When the interpreter starts, logic 0 is loaded into memory. It remains in memory as long as the game is running and determines all the interpreter's actions related to the overall control of the game. Logic 0 is the only logic that is run automatically by the interpreter; however, it can call other logics, which can in turn call other logics.

Calling logic 0 is one of the things that the interpreter does each interpreter cycle, meaning that logic 0 is run repeatedly.