Difference between revisions of "AGIWiki/King's Quest II: Romancing the Throne"
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(Created page with "{{AGIWiki}} King's Quest II: Romancing the Throne was created by Sierra On-Line co-founder Roberta Williams in 1985. It ...") |
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King's Quest II: Romancing the Throne was created by [[AGIWiki/Sierra On-Line|Sierra On-Line]] co-founder [[AGIWiki/Roberta Williams|Roberta Williams]] in 1985. It is set in the fictional kingdom of Daventry, and follows the story of [[AGIWiki/King Graham|King Graham]] as he searches for the three keys to unlock a magic door which leads to Princess Valanice, a woman he saw in Daventry's magic mirror. | King's Quest II: Romancing the Throne was created by [[AGIWiki/Sierra On-Line|Sierra On-Line]] co-founder [[AGIWiki/Roberta Williams|Roberta Williams]] in 1985. It is set in the fictional kingdom of Daventry, and follows the story of [[AGIWiki/King Graham|King Graham]] as he searches for the three keys to unlock a magic door which leads to Princess Valanice, a woman he saw in Daventry's magic mirror. | ||
There are | There are two releases of the game, the original release and a later release with support for the EGA adapter. | ||
[[Category:AGIWiki/King's Quest]] | [[Category:AGIWiki/King's Quest]] |
Revision as of 00:00, 27 November 2013
King's Quest II: Romancing the Throne was created by Sierra On-Line co-founder Roberta Williams in 1985. It is set in the fictional kingdom of Daventry, and follows the story of King Graham as he searches for the three keys to unlock a magic door which leads to Princess Valanice, a woman he saw in Daventry's magic mirror.
There are two releases of the game, the original release and a later release with support for the EGA adapter.