Difference between revisions of "AGIWiki/King's Quest IV: The Perils of Rosella"
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(Created page with "{{AGIWiki}} King's Quest IV: The Perils of Rosella was created by Sierra On-Line co-founder Roberta Williams in 1988. It...") |
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There are three versions of King's Quest IV: the original [[AGIWiki/AGI|AGI]] version, and two [[AGIWiki/AGI|SCI]] versions: one released simultaneously with the original AGI release, and another released later with slightly differing graphics. | There are three versions of King's Quest IV: the original [[AGIWiki/AGI|AGI]] version, and two [[AGIWiki/AGI|SCI]] versions: one released simultaneously with the original AGI release, and another released later with slightly differing graphics. | ||
==Related links== | |||
*[[AGIWiki/Sierra_Made_Games|Sierra Made Games]] | |||
*[[King's Quest IV|Compatibility in ScummVM]] | |||
[[Category:AGIWiki/King's Quest]] | [[Category:AGIWiki/King's Quest]] |
Revision as of 16:03, 21 January 2014
King's Quest IV: The Perils of Rosella was created by Sierra On-Line co-founder Roberta Williams in 1988. It is set in the fictional land of Tamir, as Princess Rosella travels there searching for a magical fruit which will heal her father, King Graham, who has suffered a heart attack and will soon die without it.
There are three versions of King's Quest IV: the original AGI version, and two SCI versions: one released simultaneously with the original AGI release, and another released later with slightly differing graphics.