Difference between revisions of "AGIWiki/block"

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Revision as of 09:45, 25 January 2015


AGIWiki


The block command programmatically creates an invisible rectangular block to restrict screen object movement.

block(number left, number top, number right, number bottom);

Objects on the screen are not allowed to cross the borders of the block (regardless of whether they are inside the block or outside), unless an ignore.blocks command has been issued for that object.

Note: There can be only one block on the screen at a time. If the block command is issued when a block already exists, the new block will replace the old one.

The unblock command will remove the block without replacing it with a new one.

Parameters

Possible errors

(Unknown)

Examples

The following code creates a block rectangle whose top-left corner is at (10, 25) and whose bottom-right corner is at (100, 120): <syntax type = "C++">

block(10, 25, 100, 120);

</syntax>

Technical Information

Required interpreter version Available in all AGI versions
Bytecode value 90 (0x5A hex)

See also

Sources