Difference between revisions of "AGI/Bugs"
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Room 65: Panel code entry. When clicking somewhere with the mouse, the game cursor won't point, where the mouse cursor points. | Room 65: Panel code entry. When clicking somewhere with the mouse, the game cursor won't point, where the mouse cursor points. | ||
ScummVM AGI behavior is accurate. | ScummVM AGI behavior is accurate. | ||
[[File:AGI-Bugs-SpaceQuest1-Glitch-Panel-Mouse.gif|480px]] |
Revision as of 15:07, 13 February 2016
Bugs Found in the Original Games
Black Cauldron
Room 35: Sometimes rocks (or part of rocks) are staying on the screen, at least for PC DOS 2.0
Room 35: After getting hit by a rock, sometimes ego will fall endlessly on the spot, at least for PC DOS 2.0
Space Quest 1
Room 35: Ulence Flats. Right when arriving after getting through the skimmer minigame, the prompt character ">" is gone
Room 65: Panel code entry. When clicking somewhere with the mouse, the game cursor won't point, where the mouse cursor points. ScummVM AGI behavior is accurate.