Difference between revisions of "AGI/Bugs"

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(added gif for sq1 mouse issue)
(Add Manhunter 1 Hercules corrupt font file)
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[[File:AGI-Bugs-BlackCauldron-Glitch-Endless-Falling.gif|320px]]
[[File:AGI-Bugs-BlackCauldron-Glitch-Endless-Falling.gif|320px]]
== Manhunter 1 ==
The Hercules font file included with Manhunter 1 for PC (version 1.22) seems to be corrupt. User can copy the file HGC_FONT over from another game.
[[File:AGI-Bugs-Manhunter1-Glitch-Hercules-Font.gif|320px]]


== Space Quest 1 ==
== Space Quest 1 ==

Revision as of 20:51, 27 February 2016

Bugs Found in the Original Games

Black Cauldron

Room 35: Sometimes rocks (or part of rocks) are staying on the screen, at least for PC DOS 2.0

AGI-Bugs-BlackCauldron-Glitch-Rock.png

Room 35: After getting hit by a rock, sometimes ego will fall endlessly on the spot, at least for PC DOS 2.0

AGI-Bugs-BlackCauldron-Glitch-Endless-Falling.gif

Manhunter 1

The Hercules font file included with Manhunter 1 for PC (version 1.22) seems to be corrupt. User can copy the file HGC_FONT over from another game.

AGI-Bugs-Manhunter1-Glitch-Hercules-Font.gif

Space Quest 1

Room 35: Ulence Flats. Right when arriving after getting through the skimmer minigame, the prompt character ">" is gone

Room 65: Panel code entry. When clicking somewhere with the mouse, the game cursor won't point, where the mouse cursor points. ScummVM AGI behavior is accurate.

AGI-Bugs-SpaceQuest1-Glitch-Panel-Mouse.gif