Difference between revisions of "Cryo/TODO"
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(Fix layout) |
(Add Lost Eden subheader) |
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== Cryo TODO == | == Cryo TODO == | ||
=== Lost Eden === | |||
* Open menu and replay last dialog, then press stop. hover over buttons - hint text will be misplaced | * Open menu and replay last dialog, then press stop. hover over buttons - hint text will be misplaced | ||
* During valley location change some junk appears in the bottom half of screen for a brief time (broken transition effect?) | * During valley location change some junk appears in the bottom half of screen for a brief time (broken transition effect?) |
Revision as of 00:02, 10 February 2017
Cryo TODO
Lost Eden
- Open menu and replay last dialog, then press stop. hover over buttons - hint text will be misplaced
- During valley location change some junk appears in the bottom half of screen for a brief time (broken transition effect?)
- Transitions often show a lot of red colors (bad palette fadein/out?)
- After game load in some areas (White Arch) top bar and inventory not redrawn due to (DrawFlags?) initialized incorrectly
- Mac reload feature uses hardcoded savefile from eden.dat
- First time in Tau's cave, try to take knife. When Dina objects, click on her - Tau's dialog will start (maybe it's original bug?)
- Mouse clipping may be lost during FMV scenes
- Screen doubling feature probably doesn't work (not really needed, can be replaced with built-in SCUMMVM scaler)
- Tons of debug messages spam when hover mouse over party icons or menu buttons
- King's bread drawn over inventory bar
- PC cursor clipped too agressively
- PC logos and credits videos won't play because encoded in old HNM format
- Eye blinking works incorrectly?
- Bogus hitbox in upper right corner of mirror screen (under mini-map)
- Wrong frescoes cursor on PC
- Junk on a valley entrance screen on PC
- On PC, no sound during first Mungo's dialogue, memory corruption after that
- PC intro video is lagging behind of background voice