Difference between revisions of "Glk/ZCode"
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*[[Colossal Cave Adventure]] (I: 1975-1977, II: 1978-1981, 2.5: 1995, 3: 1978, 4: 1995, 5: 1978, 6: 1984, 370: 1993) | *[[Colossal Cave Adventure]] (I: 1975-1977, II: 1978-1981, 2.5: 1995, 3: 1978, 4: 1995, 5: 1978, 6: 1984, 370: 1993) | ||
*[[Zork]] (the original release by the team that would become Infocom at MIT, converted to z-code) | |||
Converted from [[Scott|Scottfree]]: | Converted from [[Scott|Scottfree]]: |
Revision as of 23:04, 30 August 2019
Frotz | ||
---|---|---|
Engine developer | Stefan Jokisch, dreammaster | |
Companies that used it | Infocom and others | |
Games that use it | innumerable games | |
Date added to ScummVM | 2018-12-09 | |
First release containing it | None |
About
Frotz is the most popular Z-machine implementation, developed by Stefan Jokisch to play games adhering to the different Z-machine versions of text-based games, first introduced for the Zork series and following games by Infocom, then later Graham Nelson's Inform that became the de facto standard for interactive fiction.
Games
Infocom games:
- Zork I: The Great Underground Empire (1980)
- Zork II: The Wizard of Frobozz (1981)
- Zork III: The Dungeon Master (1982)
- Deadline (1982)
- Starcross (1982)
- Suspended: A Cryogenic Nightmare (1983)
- The Witness (1983)
- Infidel (1983)
- Planetfall (1983)
- Enchanter (1983)
- Sorcerer (1984)
- Seastalker (1984)
- Cutthroats (1984)
- The Hitchhiker's Guide to the Galaxy (1984)
- Suspect (1984)
- A Mind Forever Voyaging (1985)
- Wishbringer: The Magick Stone of Dreams (1985)
- Spellbreaker (1985)
- Ballyhoo (1986)
- Hollywood Hijinx (1986)
- Leather Goddesses of Phobos (1986)
- Moonmist (1986)
- Trinity (1986)
- Border Zone (1987)
- Bureaucracy (1987)
- The Lurking Horror (1987)
- Nord and Bert Couldn't Make Head or Tail of It (1987)
- Plundered Hearts (1987)
- Stationfall (1987)
- Beyond Zork (1987)
- Zork Zero (1988)
- Sherlock: The Riddle of the Crown Jewels (1988)
- Arthur: The Quest for Excalibur (1989)
- James Clavell's Shogun (1989)
- Journey (1989)
Converted:
- Colossal Cave Adventure (I: 1975-1977, II: 1978-1981, 2.5: 1995, 3: 1978, 4: 1995, 5: 1978, 6: 1984, 370: 1993)
- Zork (the original release by the team that would become Infocom at MIT, converted to z-code)
Converted from Scottfree: Adventure International games:
- Adventureland (1978)
- Pirate Adventure, a.k.a. Pirate Cove (1979)
- Mission: Impossible, a.k.a. Impossible Mission, a.k.a. Secret Mission (1979)
- Voodoo Castle (1979)
- The Count (1979)
- Strange Odyssey (1979)
- Mystery Fun House (1979)
- Pyramid of Doom (1979)
- Ghost Town (1980)
- Savage Island, Part I and II (1981)
- Golden Voyage (1981)
- Sorcerer of Claymorgue Castle (1982)
- Return to Pirate's Isle (1983)
- The Adventures of Buckaroo Banzai Across the 8th Dimension (1984)
- Questprobe featuring The Hulk a.k.a Marvel Adventure #1 (1984)
- Questprobe featuring Spider-Man (1984)
- Questprobe featuring Human Torch and the Thing (1985)
- Mysterious Adventures 1: The Golden Baton (1981)
- Mysterious Adventures 2: The Time Machine (1981)
- Mysterious Adventures 3: Arrow of Death Part 1 (1981)
- Mysterious Adventures 4: Arrow of Death Part 2 (1982)
- Mysterious Adventures 5: Escape from Pulsar 7 (1982)
- Mysterious Adventures 6: Circus (1982)
- Mysterious Adventures 7: Feasibility Experiment (1982)
- Mysterious Adventures 8: The Wizard of Akyrz (1983)
- Mysterious Adventures 9: Perseus and Andromeda (1983)
- Mysterious Adventures 10: Ten Little Indians (1983)
- Mysterious Adventures 11: Waxworks (1983)
Status
A work-in-progress sub-engine of the new ScummGlk API has been added based on Frotz.