Difference between revisions of "Glk/ZCode"

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m (→‎Games: Fixed even more inter-wiki links after page moves.)
(add Le Roi de Fihnargaia)
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*[[Chaos In Space]] (2001) (aka Warp!) (converted from DOS to Inform)
*[[Chaos In Space]] (2001) (aka Warp!) (converted from DOS to Inform)
*[[HLA Adventure]] (2004) (converted from HLA (high level assembly) to Inform)
*[[HLA Adventure]] (2004) (converted from HLA (high level assembly) to Inform)
==Other==
*[[Le Roi de Fihnargaia]] (2010)


==Status==
==Status==

Revision as of 22:10, 27 February 2020

Frotz
Engine developer David Griffith, dreammaster
Companies that used it Infocom and others
Games that use it innumerable games
Date added to ScummVM 2018-12-09
First release containing it None

About

Frotz is the most popular Z-machine implementation, developed by Stefan Jokisch to play games adhering to the different Z-machine versions of text-based games, first introduced for the Zork series and following games by Infocom, then later Graham Nelson's Inform that became the de facto standard for interactive fiction.

Games

Infocom games:

Converted from Alan2:

Converted from ScottFree - Adventure International games:

Converted from ScottFree - Mysterious Adventures series:

Converted from Miscellaneous architectures:

Other

Status

A work-in-progress sub-engine of the new Glk API has been added based on Frotz.

Resources

External links