Difference between revisions of "Glk/ZCode"

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(add games by Ben Parrish and Sean Barrett)
(remove twine game)
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*[[Annoyotron]] (1999)
*[[Annoyotron]] (1999)
*[[Chicks Dig Jerks]] (1999)
*[[Chicks Dig Jerks]] (1999)
*[[Death to my Enemies]] (1999)
*[[Revenger]] (1999)
*[[Revenger]] (1999)
*[[Not Just A Game]] (2000)
*[[Not Just A Game]] (2000)
Line 119: Line 120:
*[[Fit for a Queen]] (2001)
*[[Fit for a Queen]] (2001)
*[[Heroes]] (2001)
*[[Heroes]] (2001)
*[[Pick Up the Phone Booth and Aisle]] (2001)
*[[The Sofa At The End Of The Universe]] (2001)
*[[The Sofa At The End Of The Universe]] (2001)
*[[A speedIF O entry]] (2001)
*[[A speedIF O entry]] (2001)
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*[[I'll]] (2006)
*[[I'll]] (2006)
*[[This is the game that I wrote]] (2006)
*[[This is the game that I wrote]] (2006)
*[[AFGNCAAP - IF Agent! Todays Adventure: Holy Goat!]] (2007)
*[[House of Dream of Moon]] (2007)
*[[Jack in the box]] (2007)
*[[The Day I shot ...]] (2007)
*[[Bedtime story]] (2008)
*[[Pick up the pine box and die]] (2008)
*[[The Day I mauled ...]] (2008)
*[[What Happens in Vagueness]] (2008)
*[[69,105]] (2009)
*[[69,105]] (2009)
*[[HTP]] (2009)
*[[The Lighthouse]] (2009)
*[[IF Progressive One]] (2009)
*[[Teaching her to dance]] (2009)
*[[Yay Games]] (2009)
*[[Yay Games]] (2009)
*[[The Day I stabbed Stalin]] (2010)
*[[Explore!]] (2010)
*[[Le Roi de Fihnargaia]] (2010)
*[[Le Roi de Fihnargaia]] (2010)
*[[Bored Ladders]] (2011)
*[[Blue]] (2011)
*[[The day I hugged Ghandi!]] (2010)
*[[The Day I saved Elvis]] (2011)
*[[The extraordinary events of the last day of Professor Mangleworth]] (2011)
*[[The man-eating, halitosic gorilla of Brazil]] (2011)
*[[Schießbefehl]] (2011)
*[[Color of Milk Coffee]] (2012)
*[[Color of Milk Coffee]] (2012)
*[[IF Whispers 5]] (2012)
*[[A Reading in May]] (2012)
*[[A Reading in May]] (2012)
*[[The Day I died]] (2013)
*[[The Nessa Springs Slasher]] (2013)
*[[The tale of the cursed eagle]] (2013)
*[[The Day I came back]] (2014)
*[[The Day of the Queen]] (2015)
It Weeps in the Dark (31-Oct-2015; Twine). Saugus.net Halloween Ghost Story Contest: 1st place in 2015.
The oldest hangover on Earth (01-Nov-2015; Z-code). Ectocomp 2015: 2nd place in La Petite Mort division.
The Day time stood still (03-Jan-2016; Glulx). The Neinth annual New Year's Minicomp.
A dead man's hug (as "Leaner Gilts"; 08-Jul-2017; Glulx). Speed-IF Potato Peeler.
The Day we got a pet (06-Jan-2018; Glulx). Eleventh Hour New Year's Minicomp.
*[[Fajfeta sur la Luno]] (2020)
*[[Fajfeta sur la Luno]] (2020)



Revision as of 07:53, 16 June 2020

Frotz
Engine developer David Griffith, dreammaster
Companies that used it Infocom and others
Games that use it innumerable games
Date added to ScummVM 2018-12-09
First release containing it None

About

Frotz is the most popular Z-machine implementation, developed by Stefan Jokisch to play games adhering to the different Z-machine versions of text-based games, first introduced for the Zork series and following games by Infocom, then later Graham Nelson's Inform that became the de facto standard for interactive fiction.

Games

Infocom games:

Converted from Alan2:

Converted from ScottFree - Adventure International games:

Converted from ScottFree - Mysterious Adventures series:

Converted from Miscellaneous architectures:

Other:

It Weeps in the Dark (31-Oct-2015; Twine). Saugus.net Halloween Ghost Story Contest: 1st place in 2015. The oldest hangover on Earth (01-Nov-2015; Z-code). Ectocomp 2015: 2nd place in La Petite Mort division. The Day time stood still (03-Jan-2016; Glulx). The Neinth annual New Year's Minicomp. A dead man's hug (as "Leaner Gilts"; 08-Jul-2017; Glulx). Speed-IF Potato Peeler. The Day we got a pet (06-Jan-2018; Glulx). Eleventh Hour New Year's Minicomp.

Status

A work-in-progress sub-engine of the new Glk API has been added based on Frotz.

Resources

External links