Difference between revisions of "Glk/ZCode"

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(add Robert Street's games)
(add Jacqueline A. Lott's games)
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*[[The Mulldoon Murders]] (2002)
*[[The Mulldoon Murders]] (2002)
*[[Soul-Searching]] (2002)
*[[Soul-Searching]] (2002)
*[[The Waterhouse Women]] (2002)
*[[The Angel Curse]] (2003)
*[[The Angel Curse]] (2003)
*[[The Epitome of Toastlessness]] (2003)
*[[The Epitome of Toastlessness]] (2003)
*[[Insight]] (2003)
*[[Insight]] (2003)
*[[The Invisible Argonaut]] (2003)
*[[Logic Puzzle Sampler]] (2003)
*[[Logic Puzzle Sampler]] (2003)
*[[The Thorn]] (2003)
*[[The Thorn]] (2003)
*[[The Dreamhold]] (2004)
*[[The Dreamhold]] (2004)
*[[The Fire Tower]] (2004)
*[[Hotel Noir]] (2004)
*[[Hotel Noir]] (2004)
*[[Last Ride of the Night]] (2004)
*[[Last Ride of the Night]] (2004)
*[[Storforsen]] (2004)
*[[Storforsen]] (2004)
*[[Things]] (2004)
*[[Turning Point]] (2004)
*[[Turning Point]] (2004)
*[[Authority]] (2005)
*[[Authority]] (2005)
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*[[The Fox, The Dragon, and The Stale Loaf of Bread]] (2005)
*[[The Fox, The Dragon, and The Stale Loaf of Bread]] (2005)
*[[Where There's A Will]] (2005)
*[[Where There's A Will]] (2005)
*[[Another Goddamn Escape the Locked Room Game]] (2005)
*[[Within a Wreath of Dewdrops]] (2005)
*[[An Abbreviated Night Before Christmas]] (2006)
*[[An Abbreviated Night Before Christmas]] (2006)
*[[Another Goddamn Escape the Locked Room Game]] (2006)
*[[Bob's Garage]] (2006)
*[[Bob's Garage]] (2006)
*[[Chicken and Egg]] (2006)
*[[Chicken and Egg]] (2006)
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*[[Dead Cities]] (2007)
*[[Dead Cities]] (2007)
*[[House of Dream of Moon]] (2007)
*[[House of Dream of Moon]] (2007)
*[[The Day I shot ...]] (2007)
*[[In Search of Velocitas fictus]] (2007)
*[[Jack in the box]] (2007)
*[[Jack in the box]] (2007)
*[[The Day I shot ...]] (2007)
*[[Not the Same Old Lang Syne]] (2007)
*[[Trainstopping]] (2007)
*[[Trainstopping]] (2007)
*[[Xmaton]] (2007)
*[[Xmaton]] (2007)
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*[[Hoosegow]] (2010)
*[[Hoosegow]] (2010)
*[[Lobsters On A Plane]] (2010)
*[[Lobsters On A Plane]] (2010)
*[[Mango]] (2010)
*[[Vortex 2305]] (2010)
*[[Le Roi de Fihnargaia]] (2010)
*[[Le Roi de Fihnargaia]] (2010)
*[[Mango]] (2010)
*[[Being the Ending of the Beginning]] (2011)
*[[Being the Ending of the Beginning]] (2011)
*[[Birth of Mind]] (2011)
*[[Birth of Mind]] (2011)
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*[[The man-eating, halitosic gorilla of Brazil]] (2011)
*[[The man-eating, halitosic gorilla of Brazil]] (2011)
*[[Schießbefehl]] (2011)
*[[Schießbefehl]] (2011)
*[[You are a Turkey!]] (2011)
*[[You've Got a Stew Going!]] (2011)
*[[You've Got a Stew Going!]] (2011)
*[[And a Hippo New Year]] (2012)
*[[And a Hippo New Year]] (2012)
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*[[The Day I died]] (2013)
*[[The Day I died]] (2013)
*[[The day I hugged Ghandi!]] (2013)
*[[The day I hugged Ghandi!]] (2013)
*[[Disenchantment Bay]] (2013)
*[[Es kam aus den Alpen]] (2013)
*[[Es kam aus den Alpen]] (2013)
*[[The Horrible Pyramid]] (2013)
*[[The Horrible Pyramid]] (2013)

Revision as of 01:54, 20 July 2020

ZCode
Engine developer David Griffith, dreammaster
Companies that used it Infocom and others
Games that use it innumerable games
Date added to ScummVM 2018-12-09
First release containing it None

About

The ScummVM Z-code engine is based on Frotz. Frotz is the most popular Z-machine implementation, developed by Stefan Jokisch to play games adhering to the different Z-machine versions of text-based games, first introduced for the Zork series and following games by Infocom, then later Graham Nelson's Inform that became the de facto standard for interactive fiction.

Games

Infocom games:

Converted from Alan2:

Converted from ScottFree - Adventure International games:

Converted from ScottFree - Mysterious Adventures series:

Converted from Miscellaneous architectures:

Other:

Status

A work-in-progress sub-engine of the new Glk API has been added based on Frotz.

Resources

External links