Difference between revisions of "AGIWiki/Logic commands by name"
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== See also == | == See also == | ||
* [[AGIWiki/Unknown commands|Unknown commands]] | |||
* [[AGIWiki/Logic language|Logic language]] | * [[AGIWiki/Logic language|Logic language]] |
Latest revision as of 03:55, 9 July 2021
System commands
Test commands
- equaln
- equalv
- lessn
- lessv
- greatern
- greaterv
- isset
- issetv
- has
- obj.in.room
- posn
- controller
- have.key
- said
- compare.strings
- obj.in.box
- center.posn
- right.posn
Action commands
- accept.input
- add.to.pic.v
- add.to.pic
- addn
- addv
- adj.ego.move.to.x.y
- allow.menu
- animate.obj
- assignn
- assignv
- block
- call.v
- call
- cancel.line
- clear.lines
- clear.text.rect
- close.dialogue
- close.window
- configure.screen
- current.cel
- current.loop
- current.view
- cycle.time
- decrement
- disable.item
- discard.pic
- discard.sound
- discard.view.v
- discard.view
- display.v
- display
- distance
- div.n
- div.v
- draw.pic
- draw
- drop
- echo.line
- enable.item
- end.of.loop
- erase
- fence.mouse
- fix.loop
- follow.ego
- force.update
- hide.mouse
- hold.key
- get.dir
- get.num
- get.posn
- get.priority
- get.room.v
- get.string
- get.v
- get
- graphics
- ignore.blocks
- ignore.horizon
- ignore.objs
- increment
- init.disk
- init.joy
- last.cel
- lindirectn
- lindirectv
- load.logics.v
- load.logics
- load.pic
- load.sound
- load.view.v
- load.view
- log
- menu.input
- mouse.posn
- move.obj.v
- move.obj
- mul.n
- mul.v
- new.room.v
- new.room
- normal.cycle
- normal.motion
- number.of.loops
- obj.status.v
- object.on.anything
- object.on.land
- object.on.water
- observe.blocks
- observe.horizon
- observe.objs
- open.dialogue
- overlay.pic
- parse
- pause
- player.control
- pop.script
- position.v
- position
- prevent.input
- print.at.v
- print.at
- print.v
- program.control
- push.script
- put.v
- put
- quit
- random
- release.key
- release.loop
- release.priority
- reposition.to.v
- reposition.to
- reposition
- reset.scan.start
- reset.v
- reset
- restart.game
- restore.game
- return
- reverse.cycle
- reverse.loop
- rindirect
- save.game
- script.size
- set.cel.v
- set.cel
- set.cursor.char
- set.dir
- set.horizon
- set.key
- set.loop.v
- set.loop
- set.menu.item
- set.menu
- set.pri.base
- set.priority.v
- set.priority
- set.scan.start
- set.simple
- set.string
- set.text.attribute
- set.upper.left
- set.view.v
- set.view
- set.v
- set
- shake.screen
- show.mem
- show.mouse
- show.obj.v
- show.obj
- show.pic
- show.pri.screen
- sound
- start.cycling
- start.motion
- start.update
- status.line.off
- status.line.on
- status
- step.size
- step.time
- stop.cycling
- stop.motion
- stop.sound
- stop.update
- submit.menu
- subn
- subv
- text.screen
- toggle.monitor
- toggle.v
- toggle
- trace.info
- trace.on
- unanimate.all
- unblock
- unknown170
- unknown171
- unknown172
- unknown173
- unknown174
- unknown175
- unknown176
- unknown177
- unknown178
- unknown179
- unknown180
- unknown181
- unknown182
- version
- wander
- word.to.string