Difference between revisions of "Leisure Suit Larry 3"
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{{GameDescription| | {{GameDescription| | ||
name=Leisure Suit Larry 3: Passionate Patti<br/>in Pursuit of the Pulsating Pectorals| | name=Leisure Suit Larry 3: Passionate Patti<br/>in Pursuit of the Pulsating Pectorals| | ||
image= | image=https://scummvm.org/data/screenshots/sci/lsl3/lsl3_dos_en_1_3.jpg| | ||
release=1989| | release=1989| | ||
alternateNames=Leisure Suit Larry 3<br/>LSL 3, Larry 3| | alternateNames=Leisure Suit Larry 3<br/>LSL 3, Larry 3| |
Revision as of 04:31, 24 February 2022
Leisure Suit Larry 3: Passionate Patti in Pursuit of the Pulsating Pectorals | ||
---|---|---|
First release | 1989 | |
Also known as | Leisure Suit Larry 3 LSL 3, Larry 3 | |
Developed by | Sierra | |
Published by | Sierra | |
Distributed by | Sierra | |
Platforms | MS-DOS | |
Resolution | 320x200, 16 colors | |
Engine | SCI | |
Support | Since ScummVM 1.2.0 | |
Available for Purchase |
Yes |
Leisure Suit Larry 3: Passionate Patti in Pursuit of the Pulsating Pectorals was the third game in the Leisure Suit Larry series. The game follows loser Larry Laffer, as he gets dumped again, travels along a tropical island, and finally seemingly meets the woman of his dreams.
Installation
Required data files
For more information on how ScummVM uses game data files, see the user documentation.
WARNING: Unlike other games, SCI games have significant variation in the naming of required files.
They also can load supplementary files by resource maps, so it is recommended to keep all files in the game data directory from the CD.
Unless otherwise specified, do NOT remove any file from the directory, even if it does not appear on the following list, since this will likely cause weird bugs.
Copy all files to the game directory. Some games need additional work:
Floppy games with RESOURCE.p01, p02, etc. and/or RESOURCE.a01, a02, etc. files
- Concatenate all RESOURCE.p0* files to RESOURCE.000 (e.g.
copy /b RESOURCE.p0* RESOURCE.000
on Windows, orcat RESOURCE.p0* > RESOURCE.000
on *nix). - Concatenate all RESOURCE.a0* files to RESOURCE.AUD (e.g.
copy /b RESOURCE.a0* RESOURCE.AUD
on Windows, orcat RESOURCE.a0* > RESOURCE.AUD
on *nix).