Difference between revisions of "Driller"
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Revision as of 08:44, 8 November 2022
Driller | ||
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First release | 1987 | |
Also known as | N/A | |
Developed by | Incentive Software | |
Published by | Incentive Software | |
Distributed by | ||
Platforms | DOS, Amiga, AtariST, Commodore64, ZX Spectrum, AmstradCPC | |
Resolution | 320x200, 16 colors (DOS, EGA) | |
Engine | Freescape | |
Support | Unsupported | |
Available for Purchase |
No |
Driller is a action/adventure game featuring scaling and rotating polygon graphics. You're the sole voyager happening upon an abandoned space station that's ready to explode from the pressure of dangerous vapors building up inside. For each sector, you must locate the build-up area, then drill to release the pressure. Features 18 different areas to explore, each with its own unique laws of physics and logic, and a number of secret rooms and hidden levels to discover.
Installation
Required data files
For more information on how ScummVM uses game data files, see the user documentation.
Driller was released in a number of platforms over the years. Depending on release you have, you need to copy different files.
For the DOS release, copy the following files:
- driller.exe
- drill?.exe
- scn1?.dat
For the Amiga release, there are two known releases: the retail and the Kixx release. For the retail release, copy the following file:
- driller
For the Kixx release, copy the following files:
- driller
- console.neo
- demo.cmd
- lift.neo
- soundfx
For the AtariST release, copy the following files:
- x.prg
Other platforms are not supported yet, but they will be in the future.
Regarding Space Station Oblivion, only the DOS release is supported, copy the following files:
- oblivion.exe
- drill?.exe
- cgatitle.rl
- egatitle.rl
Other releases of Space Station Oblivion should be supported soon, when we can get them.
Demos are also supported, following the same instructions (but keeping only the files available). We collected all the known Freescape demos, in case you want to test them. If you find an unsupported demo, please open an issue or contact us.