Difference between revisions of "Xpat"
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CrystalBen (talk | contribs) m (added Sound) |
CrystalBen (talk | contribs) m (added Graphics) |
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*Sound and Music are stored in WAV files. | *Sound and Music are stored in WAV files. | ||
*Frequency 22050 hz Mono | *Frequency 22050 hz Mono | ||
==Graphics== | |||
*Graphics are controlled by GRAPHSRV.DLL and using the Sync Engine for that. |
Revision as of 10:40, 13 May 2023
- Xpat is a Engine that was developed by Digital Media International in 1994
Games that used the Engine
- In einem Land vor unserer Zeit Kindergarten - Abenteuer (German version)
CPP files found in Xpat
- C:\Xpat32\XpatFC\Strex.cpp
- C:\Xpat32\XpatFC\Array_u.cpp
- C:\Xpat32\XpatFC\Array_p.cpp
- C:\Xpat32\XpatFC\Timecore.cpp
- C:\Xpat32\XpatFC\List_p.cpp
- C:\Xpat32\XpatFC\Array_b.cpp
- C:\Xpat32\XpatFC\Filest.cpp
- C:\Xpat32\XpatFC\Map_pp.cpp
- C:\Xpat32\XpatFC\Map_wp.cpp
- C:\Xpat32\XpatFC\Array_s.cpp
- C:\Xpat32\XpatFC\Dumpout.cpp
- C:\Xpat32\XpatFC\List_s.cpp
- C:\Xpat32\XpatFC\Afxmem.cpp
- C:\Xpat32\XpatFC\Strcore.cpp
- C:\Xpat32\XpatFC\Map_sp.cpp
- C:\Xpat32\XpatFC\Filetxt.cpp
- C:\Xpat32\XpatFC\Array_w.cpp
- C:\Xpat32\XpatFC\Appinit.cpp
- C:\Xpat32\XpatFC\Array_d.cpp
- C:\Xpat32\XpatFC\Plex.cpp
- C:\Xpat32\XpatFC\Map_pw.cpp
- C:\Xpat32\XpatFC\Map_ss.cpp
- C:\Xpat32\XpatFC\Filecore.cpp
Debug Symbols
- C:\Xpat32\XpatFC\DebugDll\XpatFCd.pdb (XPATFCD.DLL)
XCOMPILE.EXE
- XCOMPILE can compile code into the XCS files
Versions
- 1.0.0.1 (LBT_KIND.EXE)
- 1.0.0.2 (XPATFCD.DLL)
Sound
- Sound and Music are stored in WAV files.
- Frequency 22050 hz Mono
Graphics
- Graphics are controlled by GRAPHSRV.DLL and using the Sync Engine for that.