Difference between revisions of "Zork: Grand Inquisitor"

From ScummVM :: Wiki
Jump to navigation Jump to search
m (Text replacement - "data/screenshots/other/zvision/zgi-win-de-05.jpg" to "data/screenshots/activision/zgi/zgi_win_de_1_5.jpg")
 
(8 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{GameDescription|
{{GameDescription|
name=Zork: Grand Inquisitor|
name=Zork: Grand Inquisitor|
image=https://www.scummvm.org/data/screenshots/activision/zgi/zgi_win_de_1_5.jpg|
image=https://www.scummvm.org/data/screenshots/zvision/zgi/zgi_win_de_1_5.jpg|
release=1997|
release=1997|
alternateNames=|
alternateNames=|
Line 11: Line 11:
support=Since ScummVM 1.8.0|
support=Since ScummVM 1.8.0|
purchase=[[Where to get the games#Other Games|Yes]]||
purchase=[[Where to get the games#Other Games|Yes]]||
        resolution=640x480, 256 colors|
resolution=640x480, 256 colors|
}}
}}


Zork: Grand Inquisitor is the third point-and-click graphic adventure game in the [[Zork series]].  The player character, AFGNCAAP (Ageless, Faceless, Gender-Neutral, Culturally Ambiguous Adventure Person), joins forces with a dungeon master named Dalboz who has been trapped in a lantern by the Grand Inquisitor, Yannick. They attempt to find three legendary objects that will restore all magic to the realm and bring about the fall of the Inquisitor.
Zork: Grand Inquisitor is the third point-and-click graphic adventure game in the [[Zork series]].  The player character, AFGNCAAP (Ageless, Faceless, Gender-Neutral, Culturally Ambiguous Adventure Person), joins forces with a dungeon master named Dalboz who has been trapped in a lantern by the Grand Inquisitor, Yannick. They attempt to find three legendary objects that will restore all magic to the realm and bring about the fall of the Inquisitor.
 
==Installation==
===Required data files===
For more information on how ScummVM uses game data files, see the [https://docs.scummvm.org/en/latest/use_scummvm/game_files.html user documentation].
 
'''''GoG version'''''
*Use the GoG installer, no further file copying is needed
'''''CD version'''''
*Copy the following from the '''zgi''' directory of CD1 into the game root directory:
** The '''zgi_mx''' directory
**cursor.zfs
**death.zfs
**inquis.str
**inquis.zix
**r.svr
**scripts.zfs
**subtitle.zfs
*From CD1, copy the '''zassets1''' directory into the game root directory
*From CD2, copy the '''zassets2''' directory into the game root directory
*It's recommended to apply [https://thezorklibrary.com/zgi/zgipatch12.zip patch 1.2], but you may have to install the game normally for that, as the patch has its own installer
'''''Mac CD version'''''
* Copy the same files as for Windows CD version
* Additionally copy from the '''zgi''' directory of CD1 into the game root directory:
** The '''ADDONS''' directory
** The '''TAUNTS''' directory
* The patch has already been applied to this version
'''''DVD version'''''
* Copy the following from the '''zgi_e''' directory into the game root directory:
**The '''addon''' directory (game patch 1.2)
**The '''zgi_mx''' directory
**cursor.zfs
** death.zfs
**inquis.str
**inquis.zix
**r.svr
**scripts.zfs
**subtitle.zfs
*Copy the '''eng_mpeg''' directory (hires MPEG2 video files) into the game root directory
*Copy the '''zassetsc''' directory into the game root directory
*Copy the '''zassetse''' directory into the game root directory
 
== Non-bugs ==
In the English version, the video where you first get the lantern has a different audio track in the DVD version than in the CD version. The subtitles are the same in both versions however, causing a slight discrepancy.
 
If you have both versions, you can safely substitute the DVD version's '''pe2em061.avi''' with the one from the CD version. Note that the CD version's video uses lower resolution, 320x172 pixels instead of 640x344.


== External links ==
== External links ==
* [http://www.mobygames.com/game/zork-grand-inquisitor MobyGames entry for Zork: Grand Inquisitor]
* [https://www.mobygames.com/game/1951/zork-grand-inquisitor/ MobyGames entry for Zork: Grand Inquisitor]
* [http://en.wikipedia.org/wiki/Zork:_Grand_Inquisitor Wikipedia article on Zork: Grand Inquisitor]
* [https://en.wikipedia.org/wiki/Zork:_Grand_Inquisitor Wikipedia article on Zork: Grand Inquisitor]
* [https://www.scummvm.org/screenshots/other/zork/ Screenshots (Zork Series)]


[[Category:Supported Games]]
[[Category:Supported Games]]
[[Category:Z-engine Games|Zork: Grand Inquisitor]]
[[Category:Z-engine Games|Zork: Grand Inquisitor]]

Latest revision as of 09:41, 28 June 2023

Zork: Grand Inquisitor
zgi_win_de_1_5.jpg
First release 1997
Also known as
Developed by Activision
Published by Activision, Macplay
Distributed by Activision
Platforms MacOS, Windows
Resolution 640x480, 256 colors
Engine ZVision
Support Since ScummVM 1.8.0
Available for
Purchase
Yes


Zork: Grand Inquisitor is the third point-and-click graphic adventure game in the Zork series. The player character, AFGNCAAP (Ageless, Faceless, Gender-Neutral, Culturally Ambiguous Adventure Person), joins forces with a dungeon master named Dalboz who has been trapped in a lantern by the Grand Inquisitor, Yannick. They attempt to find three legendary objects that will restore all magic to the realm and bring about the fall of the Inquisitor.

Installation

Required data files

For more information on how ScummVM uses game data files, see the user documentation.

GoG version

  • Use the GoG installer, no further file copying is needed

CD version

  • Copy the following from the zgi directory of CD1 into the game root directory:
    • The zgi_mx directory
    • cursor.zfs
    • death.zfs
    • inquis.str
    • inquis.zix
    • r.svr
    • scripts.zfs
    • subtitle.zfs
  • From CD1, copy the zassets1 directory into the game root directory
  • From CD2, copy the zassets2 directory into the game root directory
  • It's recommended to apply patch 1.2, but you may have to install the game normally for that, as the patch has its own installer

Mac CD version

  • Copy the same files as for Windows CD version
  • Additionally copy from the zgi directory of CD1 into the game root directory:
    • The ADDONS directory
    • The TAUNTS directory
  • The patch has already been applied to this version

DVD version

  • Copy the following from the zgi_e directory into the game root directory:
    • The addon directory (game patch 1.2)
    • The zgi_mx directory
    • cursor.zfs
    • death.zfs
    • inquis.str
    • inquis.zix
    • r.svr
    • scripts.zfs
    • subtitle.zfs
  • Copy the eng_mpeg directory (hires MPEG2 video files) into the game root directory
  • Copy the zassetsc directory into the game root directory
  • Copy the zassetse directory into the game root directory

Non-bugs

In the English version, the video where you first get the lantern has a different audio track in the DVD version than in the CD version. The subtitles are the same in both versions however, causing a slight discrepancy.

If you have both versions, you can safely substitute the DVD version's pe2em061.avi with the one from the CD version. Note that the CD version's video uses lower resolution, 320x172 pixels instead of 640x344.

External links