Difference between revisions of "Total Eclipse"
Neuromancer (talk | contribs) (Created page with "{{GameDescription| name=Total Eclipse| release=1988| developer=Incentive Software, Major Developments| publisher=Incentive Software| distributor=Incentive Softwar...") |
(No difference)
|
Revision as of 14:59, 3 September 2023
Total Eclipse | ||
---|---|---|
No Screenshot Available | ||
First release | 1988 | |
Also known as | N/A | |
Developed by | Incentive Software, Major Developments | |
Published by | Incentive Software | |
Distributed by | Incentive Software Cinemaware Corporation, MicroProse Ltd. | |
Platforms | DOS, Amiga, AtariST, Commodore64, ZX Spectrum, AmstradCPC | |
Resolution | 320x200, 16 colors (DOS, EGA) | |
Engine | Freescape | |
Support | Since ScummVM X.X.0 | |
Available for Purchase |
No |
Total Eclipse is an action/adventure game featuring scaling and rotating polygon graphics. The protagonist is an unnamed archeologist who learns that October 26, 1930, a total eclipse will obstruct the sun above Cairo, and the protagonist realized that the curse will cause the Moon to explode, devastating Earth with its debris.
Installation
For more information on how ScummVM uses game data files, see the user documentation.
Total Eclipse was released in a number of platforms over the years. Depending on release you have, you need to extract and/or copy different files.
DOS releases
For the DOS release, copy the following files:
- total.exe
- tote?.EXE
- scn1?.dat
So far, only EGA rendering mode is supported.
Other releases and demos
We are working to support other Total Eclipse releases in other platforms. Some demos are also supported, following the corresponding instructions. We collected all the supported Freescape demos, in case you want to test them. If you find an unsupported demo, please open an issue or contact us.
Guides and Walkthroughs
Total Ecipse is not exactly the same in different platforms. While the areas are the same, they feature puzzles with different solutions. We compile a list of walkthroughs for different platforms: