Difference between revisions of "Gob/Bugs"

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(Created Gob Known Bugs page.)
 
(Added another gob2 bug)
 
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This is a list of known bugs in the games that also occur in the original interpreters.
This is a list of known bugs in the games that also occur in the original interpreters.


= Urban Runner =
= Gobliiins (gob1) =
== Fixed in ScummVM ==
* Gobliiins stuck after restart from UOTODDV {{Tracker|id=4909}}
* Gobliiins stuck after restart from ICVGCGT {{Tracker|id=5359}}
 
== Not Fixed in ScummVM ==
* Scene 12: Inside the Wizard’s House FTQKVLE - Reloading this scene when the Bee is sitting on the top shelf results in bee continuing to fly round i.e. state not cleared {{Tracker|id=6320}}
* Scene 14: The Carrot Patch EWDGPNL - Punching the carrot with the key to release it also causes the stick you dropped earlier to vanish {{Tracker|id=6321}}
 
= Gobliins 2 (gob2) =
* Anvil and Stool hotspots in Forge in wrong place {{Tracker|id=6326}}
* Can't select Fingus or Winkle when clicking on stairs {{Tracker|id=6953}}
 
= Goblins Quest 3 (gob3) =
* Coin available in alchemist's lab when it shouldn't {{Tracker|id=6328}}
* Missing animation - King Bodd's slipper {{Tracker|id=4618}}
 
= Woodruff And The Schnibble Of Azimuth (woodruff) =
 
= Bargon Attack (bargon) =
 
= Lost In Time (lost) =
 
= Fascination (fascination) =
 
= Urban Runner (urban) =
== Known Warnings ==
== Known Warnings ==
* Couldn't open video "hmx7-44"
* Couldn't open video "hmx7-44"
* Couldn't open video "hin11-1"
* Couldn't open video "hnr11-7"
* Couldn't open video "MXRAMPART"


== Fixed in ScummVM ==
== Fixed in ScummVM ==
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== Not Fixed in ScummVM ==
== Not Fixed in ScummVM ==
* In Hotel scenes, music level is too high and drowns out speech.
* In Hotel scenes, music level is too high and drowns out speech.
  - Can be avoided by pressing down button on Mobile Phone and clicking to set Music Off.
** Can be avoided by pressing down button on Mobile Phone and clicking to set Music Off.

Latest revision as of 06:02, 20 November 2024

This is a list of known bugs in the games that also occur in the original interpreters.

Gobliiins (gob1)

Fixed in ScummVM

  • Gobliiins stuck after restart from UOTODDV [Bug #4909]
  • Gobliiins stuck after restart from ICVGCGT [Bug #5359]

Not Fixed in ScummVM

  • Scene 12: Inside the Wizard’s House FTQKVLE - Reloading this scene when the Bee is sitting on the top shelf results in bee continuing to fly round i.e. state not cleared [Bug #6320]
  • Scene 14: The Carrot Patch EWDGPNL - Punching the carrot with the key to release it also causes the stick you dropped earlier to vanish [Bug #6321]

Gobliins 2 (gob2)

  • Anvil and Stool hotspots in Forge in wrong place [Bug #6326]
  • Can't select Fingus or Winkle when clicking on stairs [Bug #6953]

Goblins Quest 3 (gob3)

  • Coin available in alchemist's lab when it shouldn't [Bug #6328]
  • Missing animation - King Bodd's slipper [Bug #4618]

Woodruff And The Schnibble Of Azimuth (woodruff)

Bargon Attack (bargon)

Lost In Time (lost)

Fascination (fascination)

Urban Runner (urban)

Known Warnings

  • Couldn't open video "hmx7-44"
  • Couldn't open video "hin11-1"
  • Couldn't open video "hnr11-7"
  • Couldn't open video "MXRAMPART"

Fixed in ScummVM

Not Fixed in ScummVM

  • In Hotel scenes, music level is too high and drowns out speech.
    • Can be avoided by pressing down button on Mobile Phone and clicking to set Music Off.