Difference between revisions of "User:Cyx"
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I joined the project at the end of 2003, initially to add support for Flight | I joined the project at the end of 2003, initially to add support for [[Flight of the Amazon Queen]]. I started RE'ing the original executable, but things turned out that [[user:ender|Ender]] succeed in getting the source, which made the work easier :p | ||
I mostly | I mostly concentrated on the engines part of ScummVM so far, the most interesting part of the project to me :). Getting into the x86 and/or 68k disassembly of the games, understanding how they were made is always a fun experience. It also happens that I "study" non-adventure games and rewrite stand-alone engines for them, you can have a look at the list [http://cyxdown.free.fr/ here]. | ||
== Contributions List == | |||
Things I have worked on : | |||
* '''QUEEN''': support for PC & Amiga versions | |||
* '''SCUMM''': HE changes (AKOS, Wiz, CUP) | |||
* '''SCUMM''': SMUSH codecs (21/44, 37 sub 1) | |||
* '''SCUMM''': bug fixes | |||
* '''KYRA''': initial Kyrandia 1 RE'ing | |||
* '''AGOS''': DXA RE'ing | |||
* '''CINE''': SoundFX PC music support | |||
* '''TOUCHE''': initial RE'ing | |||
* '''TOUCHE''': support for PC versions | |||
== "Unfinished" List == | |||
Things that I have started worked on, but never completed (by loss of interest and/or time). If someone feel motivated to continue one of them, drop me a message, I'd be happy to share what I have done so far. | |||
* '''IGOR''': support for the game [http://www.mobygames.com/game/igor-objective-uikokahonia Igor: Objective Uikokahonia] made by [http://www.pendulostudios.com/ Pendulo Studios] | |||
== ToDo List == | |||
Things that I plan to work on : | |||
* '''QUEEN''': add support for Adlib music |
Revision as of 23:31, 16 March 2007
cyx | ||
---|---|---|
Name | Gregory Montoir | |
Team Member since | 2003-10-01 | |
Working on | ||
Personal webpage/BLOG | - | |
cyx A scummvm POINT org |
I joined the project at the end of 2003, initially to add support for Flight of the Amazon Queen. I started RE'ing the original executable, but things turned out that Ender succeed in getting the source, which made the work easier :p
I mostly concentrated on the engines part of ScummVM so far, the most interesting part of the project to me :). Getting into the x86 and/or 68k disassembly of the games, understanding how they were made is always a fun experience. It also happens that I "study" non-adventure games and rewrite stand-alone engines for them, you can have a look at the list here.
Contributions List
Things I have worked on :
- QUEEN: support for PC & Amiga versions
- SCUMM: HE changes (AKOS, Wiz, CUP)
- SCUMM: SMUSH codecs (21/44, 37 sub 1)
- SCUMM: bug fixes
- KYRA: initial Kyrandia 1 RE'ing
- AGOS: DXA RE'ing
- CINE: SoundFX PC music support
- TOUCHE: initial RE'ing
- TOUCHE: support for PC versions
"Unfinished" List
Things that I have started worked on, but never completed (by loss of interest and/or time). If someone feel motivated to continue one of them, drop me a message, I'd be happy to share what I have done so far.
- IGOR: support for the game Igor: Objective Uikokahonia made by Pendulo Studios
ToDo List
Things that I plan to work on :
- QUEEN: add support for Adlib music